Search found 10 matches
- Thu Apr 10, 2008 06:34
- Forum: Help
- Topic: CD3DApplication Frame problem
- Replies: 1
- Views: 1595
CD3DApplication Frame problem
Hi, I want to test CEGUI in the old D3D Frame(CD3DApplication frame), I am not familar with this frame :oops: and I get some problem about the device reset. I added postD3DReset() and preD3DReset() as below. and I've got D3D reset error when I want to resize window or change device. HRESULT CSceneDe...
- Sun Mar 16, 2008 02:46
- Forum: Modifications / Integrations / Customisations
- Topic: Size of frame close button.
- Replies: 2
- Views: 2278
- Sat Mar 15, 2008 08:35
- Forum: Modifications / Integrations / Customisations
- Topic: Size of frame close button.
- Replies: 2
- Views: 2278
Size of frame close button.
Hi, I got a problem about the close button of a FrameWindow. I set the frame size to a certain value, so that it won't change when resizing the window: WindowManager::getSingleton().getWindow("MyFrame")->setSize(UVector2(UDim(0, 256), UDim(0, 256)...
- Sun Mar 09, 2008 16:59
- Forum: Modifications / Integrations / Customisations
- Topic: help~ Lost & Reset D3DDevice error
- Replies: 6
- Views: 4472
- Thu Mar 06, 2008 11:26
- Forum: Modifications / Integrations / Customisations
- Topic: help~ Lost & Reset D3DDevice error
- Replies: 6
- Views: 4472
- Thu Mar 06, 2008 05:24
- Forum: Modifications / Integrations / Customisations
- Topic: help~ Lost & Reset D3DDevice error
- Replies: 6
- Views: 4472
help~ Lost & Reset D3DDevice error
Hi, I've got a problem like this, I used d3d and CEGUI in my project, and when I change the program between window mode and fullscreen mode or resize the window form, I should lost and reset the d3ddevice as below. case WM_SIZE: // ... OnLostDevice(); m_pD3DDevice->Reset(&m_D3DPP)...
- Fri Jan 18, 2008 17:26
- Forum: Help
- Topic: problem of destroyAllImagesets method
- Replies: 3
- Views: 2466
If any other part of the UI is using imagery your call to destoryAllImagesets is destroying that imagery so when it tries to draw something (static image frame?) the imagery no longer exists. Don't call destroyAllImagesets - be more selective in what you destroy :) CE. Thank you, CrazyEddie, I've c...
- Thu Jan 17, 2008 16:36
- Forum: Help
- Topic: problem of destroyAllImagesets method
- Replies: 3
- Views: 2466
problem of destroyAllImagesets method
I got a StaticImage to show the map picture, and the picture is changed accroding to a map list. So I wrote a function for subscribing the list Selected event. Each time the user selects a map from the list, the staticImage would show the relevant map picture. I wanted to implement map picture chang...
- Thu Jan 10, 2008 08:18
- Forum: Help
- Topic: about ListboxItem, Listbox, ItemListbox...
- Replies: 3
- Views: 2759
- Wed Jan 09, 2008 13:51
- Forum: Help
- Topic: about ListboxItem, Listbox, ItemListbox...
- Replies: 3
- Views: 2759
about ListboxItem, Listbox, ItemListbox...
Hi, I have two questions about the Listbox. 1) A ListboxTextItem often create like this: ListboxTextItem* item = new ListboxTextItem("item1"); This is not a auto_ptr, so when the application shut down, does the ListboxTextItem object delete by itself? if not, where should it be deleted? 2)...