Search found 9 matches

by Duck
Sun Aug 27, 2006 22:41
Forum: Help
Topic: Dynamic window
Replies: 2
Views: 3831

I'm not quite sure of the effect you're after, and what you've tried. You might turn off the background: CEGUI::StaticText* pStaticText = (CEGUI::StaticText*)GetWindowManager().getWindow( "blah_name" ); pStaticText->setBackgroundEnabled( false ); Assuming you have some function which allow...
by Duck
Sun Aug 27, 2006 22:05
Forum: Help
Topic: Making a window full screen (fully)
Replies: 0
Views: 2565

Making a window full screen (fully)

I'm building a full screen menu page for a front end, using the Taharez style. I'm using the layout editor. The base of the page is a normal 'window' which tiles a texture across the screen. I have the title bar, and window border all turned off, to just get a plain rectangular window. The window do...
by Duck
Mon May 22, 2006 02:24
Forum: Help
Topic: Alternative to setGUISheet?
Replies: 3
Views: 5130

Great,

Code: Select all

mGUISystem->addChildWindow(mWinDialog)


This was the bit I was missing.
So I now still use setGUISheet for changing the main page, but will just add/remove the temporary message boxes as child windows...

Thanks!
by Duck
Sun May 21, 2006 20:09
Forum: Help
Topic: child window problem
Replies: 1
Views: 2980

Could you please post the code for the loading of the second window and connecting to the first. I'm having troubles in similar areas and would like to see what you're doing... [edit] I've now fixed my problem. I'm seeing the same behaviour - the parent window doesn't receive any events. For me, tha...
by Duck
Sun May 21, 2006 19:59
Forum: Help
Topic: Cannot display the texture.
Replies: 3
Views: 4076

A few thoughts: Perhaps the file isn't to the power two and square, which could create problems with older graphics cards... (I'm not sure if CEGUI handles that for you). Check the file is present in the right place on the other machines. Step through the code in a debugger to see if it's failing to...
by Duck
Sun May 21, 2006 19:55
Forum: Help
Topic: Alternative to setGUISheet?
Replies: 3
Views: 5130

Alternative to setGUISheet?

So far, I've managed to get a few main UI screens working. I can click buttons and go forward and backward between them. I now want to be able to show modal message boxes over the top, for instance an 'Are you sure? Yes/No' window. I'd like the main menu screen to still be visible in the background,...
by Duck
Thu May 04, 2006 04:55
Forum: Help
Topic: DirectX DLL Version Problem
Replies: 8
Views: 8718

Thanks for the suggestions everyone. Downloading the source and compiling myself fixed it. Now it uses my version. As Crusty said, distributing our exe's would cause the problem to happen for people trying to run them. The following thread has info on a reduced size DX installer which is meant to do...
by Duck
Thu May 04, 2006 04:40
Forum: Help
Topic: OgreCEGUIRenderer.h needing the Ogre dependencies folder.
Replies: 0
Views: 5277

OgreCEGUIRenderer.h needing the Ogre dependencies folder.

I'm trying to compile Ogre from source and CEGUI from source, and have finally got it to compile and run. I have concerns about how OgreCEGUIRenderer though. It doesn't come with CEGUI, and instead come with the Ogre sample code. This seems reasonable enough. However, OgreCEGUIRenderer.h includes fi...
by Duck
Sun Apr 30, 2006 17:40
Forum: Help
Topic: DirectX DLL Version Problem
Replies: 8
Views: 8718

DirectX DLL Version Problem

The "CEGUI_Samples" compile, but when I try and run, I get: "This application has failed to start because d3dx9d_27.dll was not found..." From an Ogre thread ( http://www.cegui.org.uk/phpBB2/viewtopic.php?t=1479 ) I found that different versions of DX can be downloaded from Micro...

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