I figured it was some sort of optimization like that.
Thanks for clearing that up.
Search found 28 matches
- Mon Sep 08, 2008 13:11
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: setGUISheet(NULL), windows still rendered
- Replies: 2
- Views: 3468
- Sun Sep 07, 2008 19:15
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: setGUISheet(NULL), windows still rendered
- Replies: 2
- Views: 3468
setGUISheet(NULL), windows still rendered
After calling CEGUISystem::setGUISheet(NULL), windows are still rendered. Usually if I move the mouse, the window will disappear as it should. I'm using CEGUI 0.6.1 w/OpenGLGUIRenderer (in SFML). For now, I work around this by doing something like this: CEGUISystem->setGUISheet(NULL); RootWi...
- Sun Sep 07, 2008 19:07
- Forum: Offtopic Discussion
- Topic: Carat blinking
- Replies: 5
- Views: 7613
Finally added to mantis:
http://cegui.org.uk/mantis/view.php?id=227
http://cegui.org.uk/mantis/view.php?id=227
- Wed Sep 03, 2008 09:11
- Forum: Offtopic Discussion
- Topic: ItemListbox double click
- Replies: 2
- Views: 4573
Thanks. I've read through the documentation and tutorials. ItemListbox has a longer hierarchy than most and the documentation won't show the full hierarchy on its class page. So I somehow didn't realize it did, ultimately, derive from Window (should have known but I guess I wasn't thinking). Thanks ...
- Tue Sep 02, 2008 01:10
- Forum: Offtopic Discussion
- Topic: Carat blinking
- Replies: 5
- Views: 7613
- Mon Sep 01, 2008 14:44
- Forum: Offtopic Discussion
- Topic: ItemListbox double click
- Replies: 2
- Views: 4573
ItemListbox double click
I would like to respond to double click events in an ItemListbox.
Does such an event exist?
Also, how would I allow editing in an ItemListbox?
I don't think this is directly supported, but how would I add it?
Does such an event exist?
Also, how would I allow editing in an ItemListbox?
I don't think this is directly supported, but how would I add it?
- Mon Sep 01, 2008 14:24
- Forum: Offtopic Discussion
- Topic: Carat blinking
- Replies: 5
- Views: 7613
Carat blinking
This has been asked before, but there was no answer.
Is it possible to make the carat of an editbox blink?
If this can't be done right now, I know it wouldn't be hard to add it (since CEGUI receives time pulses).
Is it possible to make the carat of an editbox blink?
If this can't be done right now, I know it wouldn't be hard to add it (since CEGUI receives time pulses).
- Mon Sep 01, 2008 14:23
- Forum: Skins and Themes
- Topic: Text colour for ComboDropList/StaticText (TaharezLook based)
- Replies: 2
- Views: 14077
- Sun Aug 31, 2008 19:14
- Forum: Skins and Themes
- Topic: Text colour for ComboDropList/StaticText (TaharezLook based)
- Replies: 2
- Views: 14077
Text colour for ComboDropList/StaticText (TaharezLook based)
I'm making a skin (from TaharezLook) and I'm pretty happy with it so far. But I can't find any place to set the text colour for the ComboDropList or StaticText controls. I guess I'm missing something. The text is white and I need it to be black. I searched and all I really found was: http://www.cegu...
- Fri Aug 29, 2008 00:15
- Forum: Help
- Topic: ItemListBox ensureItemIsVisible
- Replies: 6
- Views: 5955
I have since switched to a Combobox since I had no luck on this. And it is indeed useful, that's why the old listbox had that function I'm sure. Maybe explaining why I needed this will give some incentive to add this functionality. I had an ItemListbox of video resolutions (sorted manually). Natural...
- Wed Aug 27, 2008 00:49
- Forum: Help
- Topic: ItemListBox ensureItemIsVisible
- Replies: 6
- Views: 5955
- Tue Aug 26, 2008 12:47
- Forum: Help
- Topic: ItemListBox ensureItemIsVisible
- Replies: 6
- Views: 5955
ItemListBox ensureItemIsVisible
So, ItemListBox is the 'new' listbox, correct?
I'm using it and I need the functionality of ensureItemIsVisible but I see no such function in ItemListBox.
Am I missing something?
I'm using it and I need the functionality of ensureItemIsVisible but I see no such function in ItemListBox.
Am I missing something?
- Thu Aug 07, 2008 14:34
- Forum: Help
- Topic: Input injection eating input
- Replies: 3
- Views: 4122
- Thu Aug 07, 2008 00:55
- Forum: Help
- Topic: Input injection eating input
- Replies: 3
- Views: 4122
Input injection eating input
I'm having a problem with injectMouseButtonDown(). It's returning true (so CEGUI is handling it) when it shouldn't be. There are no windows visible, all modal states are false. Yet it returns true (and thus I don't pass the event on to the game). It only happens the first time during app run, never ...
- Wed Aug 06, 2008 14:56
- Forum: Help
- Topic: Modal focus
- Replies: 2
- Views: 2310