I setup opengl with orthogonal perspective:
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0,width,0,height,-1,1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity(); '
and evertyhing what i want is drawed on the screen until i call SchemeManager
#include <RendererModules/OpenGLGUIRenderer/openglrenderer.h>
CEGUI::OpenGLRenderer *renderer = new CEGUI::OpenGLRenderer(0);
new CEGUI::System(renderer);
SchemeManager::getSingleton().loadScheme("TaharezLook.scheme");
after this call only cegui windows are drawed but no opengl primitives.
I am using cegui 0.5 is there some way to use it with glOrtho projection?
CEGUI does not cooperate with glOrtho Perspective
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