For hard-coded strings you should use English only. And have the strings translated into Russian at run-time by GNU gettext or similar library (I don't work with MSVC).
I tried to input manually Russian chars into an EditBox and it's displayed fine. I'm using arial.ttf from Russian Windows XP.
http://picasaweb.google.ru/117783098988 ... 4291308178
The first string is translated by gettext, the second one I entered myself.
[solved] Russian symbols in custom CEGUI::String
Moderators: CEGUI MVP, CEGUI Team
- kornerr
- Not too shy to talk
- Posts: 41
- Joined: Tue Apr 11, 2006 10:07
- Location: Russia, Siberia, Kemerovo
- Contact:
Re: [solved] Russian symbols in custom CEGUI::String
Open Source all the way, baby
Opensource Game Studio
Opensource Game Studio
Re: [solved] Russian symbols in custom CEGUI::String
kornerr wrote:For hard-coded strings you should use English only. And have the strings translated into Russian at run-time by GNU gettext or similar library (I don't work with MSVC).
I tried to input manually Russian chars into an EditBox and it's displayed fine. I'm using arial.ttf from Russian Windows XP.
http://picasaweb.google.ru/117783098988 ... 4291308178
The first string is translated by gettext, the second one I entered myself.
Thank you, usefull information for inputing russian letters.
Who is online
Users browsing this forum: No registered users and 18 guests