Irrlicht 1.1/CEGUI 0.50b/System::getSingleton().renderGUI
Posted: Mon Mar 12, 2007 12:41
Hi,
it doesn't work...
I tried
But that function return no valid Pointer.
If I remove the getSingleton() line, all works fine.
So what's wrong?
Im using MSVC 8.0, Irrlicht 1.1, CEGUI 0.50b.
Console putput
Any advice?
it doesn't work...
Code: Select all
this->driver->beginScene(true, true, SColor(0, 125, 125, 125));
this->device->getSceneManager()->drawAll();
CEGUI::System::getSingleton().renderGUI();
this->driver->endScene();
I tried
Code: Select all
CEGUI::System::getSingletonPtr();
But that function return no valid Pointer.
If I remove the getSingleton() line, all works fine.
So what's wrong?
Im using MSVC 8.0, Irrlicht 1.1, CEGUI 0.50b.
Console putput
Code: Select all
Irrlicht Engine version 1.1
Microsoft Windows XP Professional Service Pack 2 (Build 2600)
Using renderer: OpenGL 1.1.3
Matrox G400: Matrox Graphics Inc.
OpenGL driver version is not 1.2 or better.
Multittexturing active.
Loaded texture: #DefaultFont
Assertion failed: ms_Singleton, file z:\paul\dev\cegui\admintools\win32sdk\work\
cegui-0.5.0b\include\ceguisingleton.h, line 79
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
Any advice?