I need to change renderer object (from D3D to OGL ) in runtime. Please, demonstrate with an example.
Thank you.
P.S. Sorry for mistakes in my english.

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// Create
m_renderer = new CEGUI::DirectX9Renderer(my3DDevice, 3000);
new CEGUI::System(m_renderer);
// Cleanup
delete CEGUI::System::getSingletonPtr();
delete m_renderer;
// Re-create
m_renderer = new CEGUI::OpenGLRenderer(1024);
new CEGUI::System(m_renderer);
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