setText() causes the seen to render in black (OpenGL/GLFW)
Posted: Sat Jun 09, 2007 18:31
Hi,
For some odd reason, my scene gets rendered in black when I call setText(). I'm using the precompiled binaries, in combination with OpenGL and GLFW.
Here's my sourcecode: http://paste.uni.cc/16182 (It's hacky because I just want a basic hello world.)
Screenshot:
Screenshot without line 52:
Can anyone tell me what i'm doing wrong? Thanks in advance.
For some odd reason, my scene gets rendered in black when I call setText(). I'm using the precompiled binaries, in combination with OpenGL and GLFW.
Here's my sourcecode: http://paste.uni.cc/16182 (It's hacky because I just want a basic hello world.)
Screenshot:
Screenshot without line 52:
Can anyone tell me what i'm doing wrong? Thanks in advance.