strange painting effect when resizing framewindow
Posted: Sun May 09, 2010 18:54
Hello
i have a killing me softly issue with the 7.1 cegui only.
In one of my PC, when resizing my windows, there are painting artefacts : more or less if i resize diagonal wise (both horizontal and vertical at same time), after some dimension is reached i can see that it is like a portion of the window is tiled over the whole window surface. see screenshot.
http://www.Outremondes.com/killingMeSoftly.JPG
Problem is that it happens only on one PC out of 3.
Where shall i look to try to debug this? is there a function in cegui i could look at where is done the window rendering?
I just need a starting point because right now i have no f....g idea Or maybe someone faced something similar?
(with cegui 6.2 it all working fine).
I must say that both release and debug version shows same issue. As well once this issue happen it happens on most of the windows.
wake up
first :
09/05/2010 20:23:35 (Std) * -------- START OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM -------- *
09/05/2010 20:23:35 (Std) ********************************************************************************
09/05/2010 20:23:35 (Std) ---- Version 0.7.1 (Build: Feb 6 2010 Debug Microsoft Windows MSVC++ 9.0 32 bit) ----
09/05/2010 20:23:35 (Std) ---- Renderer module is: CEGUI::OpenGLRenderer - Official OpenGL based 2nd generation renderer module. TextureTarget support enabled via WGL_ARB_pbuffer. ----
09/05/2010 20:23:35 (Std) ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ----
09/05/2010 20:23:35 (Std) ---- Image Codec module is: SILLYImageCodec - Official SILLY based image codec ----
09/05/2010 20:23:35 (Std) ---- Scripting module is: None ----
09/05/2010 20:23:35 (Std) ********************************************************************************
09/05/2010 20:23:35 (Std) * -------- END OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM -------- *
i have a killing me softly issue with the 7.1 cegui only.
In one of my PC, when resizing my windows, there are painting artefacts : more or less if i resize diagonal wise (both horizontal and vertical at same time), after some dimension is reached i can see that it is like a portion of the window is tiled over the whole window surface. see screenshot.
http://www.Outremondes.com/killingMeSoftly.JPG
Problem is that it happens only on one PC out of 3.
Where shall i look to try to debug this? is there a function in cegui i could look at where is done the window rendering?
I just need a starting point because right now i have no f....g idea Or maybe someone faced something similar?
(with cegui 6.2 it all working fine).
I must say that both release and debug version shows same issue. As well once this issue happen it happens on most of the windows.
wake up
first :
09/05/2010 20:23:35 (Std) * -------- START OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM -------- *
09/05/2010 20:23:35 (Std) ********************************************************************************
09/05/2010 20:23:35 (Std) ---- Version 0.7.1 (Build: Feb 6 2010 Debug Microsoft Windows MSVC++ 9.0 32 bit) ----
09/05/2010 20:23:35 (Std) ---- Renderer module is: CEGUI::OpenGLRenderer - Official OpenGL based 2nd generation renderer module. TextureTarget support enabled via WGL_ARB_pbuffer. ----
09/05/2010 20:23:35 (Std) ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ----
09/05/2010 20:23:35 (Std) ---- Image Codec module is: SILLYImageCodec - Official SILLY based image codec ----
09/05/2010 20:23:35 (Std) ---- Scripting module is: None ----
09/05/2010 20:23:35 (Std) ********************************************************************************
09/05/2010 20:23:35 (Std) * -------- END OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM -------- *