Postby ArKada » Tue Jan 03, 2012 18:02
Yes, but this is not what i want to do.
If i do that, i don't have the same reactivity than with the hardware cursor when i'm on my operating system system.
I don't want to have to inject the mouse position. Cause to that, the cursor doesn't have the same sensibitlity than the hardware cursor which is more usefull, cause he doesn't depend on the framerate.
I've seen that in a lot of games, they use directly the hardware cursor.
Does i need to create another layer with update who run on another thread or something like that ?
Greetings,
Gouwi