HI,
I compiled CEGUI 0.8 with dependancies using Visual Studio 2013 on 64 bit. Cegui build fine, and when I lauch SampleFramework it work. Unfortunately in my program (I'henm using ogre 1.9 stable) when I add CEGUI it compiled but crash when I lauch the .exe. It says the achpplication can't start Correctly (0xc000007b) Click OK to close the application.
I just add this:
#include <CEGUI/CEGUI.h>
#include <CEGUI/RendererModules/Ogre/Renderer.h> //from 0.8 it's just Ogre/Renderer.h
and this
mRenderer = &CEGUI::OgreRenderer::bootstrapSystem();
and bam !...
thanks for your help.
- Windows 7 64 bit
- Visual C++ 2013
- Ogre 1.9 (64 bit)
- dependencies 0.8 (64 bit)
- CEGUI 0.8.4 (64 bit)
- Boost 1.57 (64 bit)
[Solved] 64-bit setup - Crash when launch .exe (0xc000007b)
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[Solved] 64-bit setup - Crash when launch .exe (0xc000007b)
Last edited by dragonblood on Thu Apr 16, 2015 16:10, edited 2 times in total.
Re: Crash when launch .exe
At first: please post your Visual Studio's backtrace after the app crashed.
Secodly I would recommend you to check whether both CEGUI and Ogre have the same architecture (32/64 bit).
Secodly I would recommend you to check whether both CEGUI and Ogre have the same architecture (32/64 bit).
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Re: Crash when launch .exe (0xc000007b)
I compiled Ogre and dependencies Myseft so it is all in 64 bit.
I compile in Release mode there are no error but i don't made debug dll for cegui. I would like to test CEGUI 0.8 first.
I compile in Release mode there are no error but i don't made debug dll for cegui. I would like to test CEGUI 0.8 first.
Re: Crash when launch .exe (0xc000007b)
Impossible to help without debugging information. You will have to build it in debug. Other thant hat I am pretty sure you mixed up 32-bit and 64-bit somewhere, just like lucebac said.
CrazyEddie: "I don't like GUIs"
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Re: Crash when launch .exe (0xc000007b)
ok i will compile debug tonight
hmm ... Doxygen ?
Other thant hat I am pretty sure you mixed up 32-bit and 64-bit somewhere, just like lucebac said.
hmm ... Doxygen ?
Re: Crash when launch .exe (0xc000007b)
dragonblood wrote:Other thant hat I am pretty sure you mixed up 32-bit and 64-bit somewhere, just like lucebac said.
hmm ... Doxygen ?
What about it?
CrazyEddie: "I don't like GUIs"
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Re: Crash when launch .exe (0xc000007b)
Ok you're right. I've found !!
I used 32 bit version of cg instead of there is a 64 bit version in the ogre-dependencies package that I didn't see. But i don't understand why my Ogre application worked fine without CEGUI....
Thanks !
I used 32 bit version of cg instead of there is a 64 bit version in the ogre-dependencies package that I didn't see. But i don't understand why my Ogre application worked fine without CEGUI....
Thanks !
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