Exchange device in D3D renderer on device re-creation
Posted: Mon Sep 25, 2017 22:58
Hi,
we are working with older games that re-create their D3DX devices when you go to fullscreen for example. Currently we destroy the complete CEGUI ecosystem prior to throwing the device away and then we basically start over...
Is there are was in CEGUI where i basically can just exchange the device in the renderer (dx9) and just stop rendering while device recreation?
We do have CEF fully integrated and i do not want to make an effort to re-create all the browser windows as well.
cheers and thanks,
please let me know if i am not making sense here
we are working with older games that re-create their D3DX devices when you go to fullscreen for example. Currently we destroy the complete CEGUI ecosystem prior to throwing the device away and then we basically start over...
Is there are was in CEGUI where i basically can just exchange the device in the renderer (dx9) and just stop rendering while device recreation?
We do have CEF fully integrated and i do not want to make an effort to re-create all the browser windows as well.
cheers and thanks,
please let me know if i am not making sense here