the text rendering transparented? why?

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crazybuilder
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the text rendering transparented? why?

Postby crazybuilder » Sat Nov 14, 2009 16:36

like this screenshotImage

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scriptkid
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Re: the text rendering transparented? why?

Postby scriptkid » Mon Nov 16, 2009 11:00

Hi,

Just a screen is really to little information for us to answer your question. Pleast post your Cegui.log file. The logfile includes markers to show you what you should at least post, such as version, renderer and so on.

Thanks.
Check out my released snake game using Cegui!

crazybuilder
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Joined: Sat Nov 14, 2009 16:20

Re: the text rendering transparented? why?

Postby crazybuilder » Tue Nov 24, 2009 16:00

I am sorry,I have forgot to check this page,I have solved this problem.
here is my code in my engine.

void Direct3D9Renderer::beginRendering()
{
d_device->SetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, FALSE);
......
}

//----------------------------------------------------------------------------//
void Direct3D9Renderer::endRendering()
{
d_device->SetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, TRUE);
}


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