Cegui with Irrlicht engine
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Cegui with Irrlicht engine
I'm trying to use CEGUI with Irrlicht Engine but I don't know how to start(I used to use cegui with Ogre). I found the forum: http://www.cegui.org.uk/modules/newbb/v ... umpost5949, but still confused on where to start. Could anyone recommend a good place to start please? Like, which tutorial do you think is easy to understand and would like to recommend? Thank you 
- CrazyEddie
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Re: Cegui with Irrlicht engine
you could try this tutorial - it covers the very basics of rendering with all of the supported systems (including Irrlicht).
HTH
CE.
HTH
CE.
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- kornerr
- Not too shy to talk

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I get segfault when do
Backtrace:
App works ok without this line. What's wrong?
Thanks.
Code: Select all
IrrlichtRenderer *rend = new IrrlichtRenderer (dev, true);Backtrace:
Code: Select all
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1224739104 (LWP 2059)]
0x080a920f in irr::video::CNullDriver::getTexture (this=0x82be4c8, file=0x0)
at CNullDriver.cpp:335
335 os::Printer::log("Could not load texture", file->getFileName(), ELL_ERROR);App works ok without this line. What's wrong?
Thanks.
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