Help new skin

For help with anything that CEGUI doesn't offer straight out-of-the-box, e.g.:
- Implementation of new features, such as new Core classes, widgets, WindowRenderers, etc. ...
- Modification of any existing features for specific purposes
- Integration of CEGUI in new engines or frameworks and writing of new plugins (Renderer, Parser, ...) or modules

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olgarry
Not too shy to talk
Not too shy to talk
Posts: 26
Joined: Sat Jan 14, 2006 10:23

Help new skin

Postby olgarry » Mon Feb 06, 2006 19:35

hello,

I'm trying to make a new button skin and i don't understand the tutorial about lookNfeel, etc ....

I've made a new texture file (.tga), a new .imageset file.
I've loaded the imageset in the .sheme file and add the new button in the windowset section.

But it doesn't work. It launch an UnknowObjectException.
i think i need to define the window factory of my new button somewhere ? But in what file ?

Can someone help me about that ?

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martignasse
Just can't stay away
Just can't stay away
Posts: 227
Joined: Thu Apr 14, 2005 08:10
Location: Lyon, FRANCE

Re: Help new skin

Postby martignasse » Tue Feb 07, 2006 07:56

I've made a new texture file (.tga), a new .imageset file.
I've loaded the imageset in the .sheme file and add the new button in the windowset section.
you need to a section for you'r button in the ***.looknfeel file, or the system wont know how to manage you'r new button.

hope it help.


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