I need to strip several images in an imageset together to get a longer image strip, that would not fit in a texture.
i use a static image for every part and add up the widths to get the y coords. in relative mode i have gaps between the images in some screen resolutions. thats why, i would prefer to define a special StaticImage in the looknfeel, that contains all my images. Is there a way to do that?
Compound StaticImage
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- spannerman
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Re: Compound StaticImage
alex wrote:I need to strip several images in an imageset together to get a longer image strip, that would not fit in a texture.
i use a static image for every part and add up the widths to get the y coords. in relative mode i have gaps between the images in some screen resolutions. thats why, i would prefer to define a special StaticImage in the looknfeel, that contains all my images. Is there a way to do that?
Hi Alex,
I dont know about creating a special StaticImage that uses multiple images in the same "render area", Im not sure if thats possible currently.
However, is there a reason why you cant use absolute mode to join the StaticImages together?
Also, how come it isnt possible to store your images in a single texture?
hi..
yes, you´re right, absolute mode is the way to go. i was just searching for a cleaner way to do that, avoiding to calculate the absolute pixel coords from my relative designed layout..
thank you
by the way, do you know about a good solution to do a horizontal slider in falagard? i think, changing the VerticalSlider to false is not enough, right?
yes, you´re right, absolute mode is the way to go. i was just searching for a cleaner way to do that, avoiding to calculate the absolute pixel coords from my relative designed layout..
thank you
by the way, do you know about a good solution to do a horizontal slider in falagard? i think, changing the VerticalSlider to false is not enough, right?
- spannerman
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