Z value of mouse cursor is 1?
Posted: Wed Apr 26, 2006 05:20
The Z values passed to addQuad, as far as I can tell, are geared towards a LessEqual comparison func. However, the mouse cursor is passed with a z value of 1.0. This causes it to be drawn behind all windows. Currently, I'm fixing this with a hack, setting z to 0 when !isQueueingEnabled(). Is there something I'm missing here?