Page 1 of 1

Z value of mouse cursor is 1?

Posted: Wed Apr 26, 2006 05:20
by Sneftel
The Z values passed to addQuad, as far as I can tell, are geared towards a LessEqual comparison func. However, the mouse cursor is passed with a z value of 1.0. This causes it to be drawn behind all windows. Currently, I'm fixing this with a hack, setting z to 0 when !isQueueingEnabled(). Is there something I'm missing here?

Posted: Thu Apr 27, 2006 17:53
by Sneftel
Any ideas? Should I submit it as a bug?