CEGUI Cleanup in an MDI app with multiple OpenGL components
Posted: Mon Dec 08, 2008 15:45
CEGUI Gurus,
We've implemented CEGUI in a plug-in DLL to an MDI application on Win32. We're using 0.5.0b. There are other plug-ins that use OpenGL. Whenever we delete the CEGUI::System and OpenGLRenderer, on shutting down the one CEGUI plug-in, it destroys the textures in the other OpenGL plug-ins. Can anyone here provide me with some advice as to how to work around this issue?
Many thanks, and happy holidays!
John Argentieri
We've implemented CEGUI in a plug-in DLL to an MDI application on Win32. We're using 0.5.0b. There are other plug-ins that use OpenGL. Whenever we delete the CEGUI::System and OpenGLRenderer, on shutting down the one CEGUI plug-in, it destroys the textures in the other OpenGL plug-ins. Can anyone here provide me with some advice as to how to work around this issue?
Many thanks, and happy holidays!
John Argentieri