ceGUI::Texture to SDL_surface
Posted: Fri Aug 07, 2009 14:05
Hello
i would like to convert a loaded ceGUI::Texture into a SDL_Surface, is there any lib doing this or API in the ceGUI SDK allowing to do this ?
(the texture is loaded into memory using pTexture->LoadFromMemory() , but then not sure how to use this texture to create a new SDL_surface)
(the texture is created to a openGL renderer)
Thanks
i would like to convert a loaded ceGUI::Texture into a SDL_Surface, is there any lib doing this or API in the ceGUI SDK allowing to do this ?
(the texture is loaded into memory using pTexture->LoadFromMemory() , but then not sure how to use this texture to create a new SDL_surface)
(the texture is created to a openGL renderer)
Thanks