CPU Usage
Posted: Fri Oct 23, 2009 17:32
Hi CE,
We are currently developing a game for industrial PCs. All PCs are working all day, so when we run the game it takes 100% from the CPU (if we'll have CPUs, or two cores it also will use 100%).
This industrial PCs works at low temperature, but if the aplication demands to the processor in this way, his useful life will be reduced. We tried in Ubuntu 9.4 and in Fedora 11, with Demo6, and it used 100% from the CPU in both cases (using CEGUI 0.7 version).
We dont have big needs about FPS, we think that with 30 FPS it will be just fine for us.
So, we would like to know if its possible to limit the CPU usage. If its not possible, do you know about a workaround, for the aplication, that could reduce the CPU usage on IDLE time?, and one more question; if we dont have anything to draw, could we avoid for the aplication to draw?
Thanks in advance for tour time and assistance.
WB
We are currently developing a game for industrial PCs. All PCs are working all day, so when we run the game it takes 100% from the CPU (if we'll have CPUs, or two cores it also will use 100%).
This industrial PCs works at low temperature, but if the aplication demands to the processor in this way, his useful life will be reduced. We tried in Ubuntu 9.4 and in Fedora 11, with Demo6, and it used 100% from the CPU in both cases (using CEGUI 0.7 version).
We dont have big needs about FPS, we think that with 30 FPS it will be just fine for us.
So, we would like to know if its possible to limit the CPU usage. If its not possible, do you know about a workaround, for the aplication, that could reduce the CPU usage on IDLE time?, and one more question; if we dont have anything to draw, could we avoid for the aplication to draw?
Thanks in advance for tour time and assistance.
WB