[slvd]are there any way to monitor the cursor state changing
Posted: Tue Nov 17, 2009 06:40
i hope there will be some events notices me what the cursor exactly is(arrow,sizing,textinputing,busy,etc) when it changed,whatever i use or not use the cegui cursor.
i`m currently working on my level editor,and for some reason i`d better let user use system cursor,so i need to change the system cursor to 'textinput' when user sopt on a editbox,or change it to 'sizing' when user spot on a sizeable FrameWindow`s border.
is there a simple and directly solution?
thanks for any help.
i`m currently working on my level editor,and for some reason i`d better let user use system cursor,so i need to change the system cursor to 'textinput' when user sopt on a editbox,or change it to 'sizing' when user spot on a sizeable FrameWindow`s border.
is there a simple and directly solution?
thanks for any help.