Discussions on Saga3D renderer development
Posted: Tue Mar 12, 2019 06:07
Hi, I'm implementing a renderer and have some questions. Hope that you guys can help me answer it.
- When is a RenderTarget (RT) created?
- Is it true that there're only 1 RT for the whole runtime that CEGUI draws to?
- If there're multiple RT, what is each RT associated with: geometry buffer, effect, ... etc ?
I personally think that there's just 1 render target that CEGUI renders to and present that surface.
So there're multiple geometry buffers (GUI Elements) are drawn into that RT each frame and there is no second RT.
- When is a RenderTarget (RT) created?
- Is it true that there're only 1 RT for the whole runtime that CEGUI draws to?
- If there're multiple RT, what is each RT associated with: geometry buffer, effect, ... etc ?
I personally think that there's just 1 render target that CEGUI renders to and present that surface.
So there're multiple geometry buffers (GUI Elements) are drawn into that RT each frame and there is no second RT.