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Crash when resizing Falagard Window

Posted: Sat Sep 03, 2005 19:04
by SupSuper
If I resize my custom Falagard Window too small vertically, the application stops responding. Well, not just the application, it brings down the whole system :shock:
I've attached the LookNFeel code for it.

Re: Crash when resizing Falagard Window

Posted: Sun Sep 04, 2005 13:18
by CrazyEddie
Strange. Can you set the logging to Informative and post your log?

Thanks.

Re: Crash when resizing Falagard Window

Posted: Wed Sep 14, 2005 18:27
by SupSuper
CrazyEddie wrote:
Strange. Can you set the logging to Informative and post your log?

Thanks.
Sorry about the delay, I've been busy.

Anyways, how do I set the logging to Informative? This is my current CEGUI.log but I don't think there's anything helpful there. Also checked Ogre.log and such but they also report no exceptions.

Also, I managed to view the error message when the game crashes, it says "bad allocation" with the title "An exception has occured".

Re: Crash when resizing Falagard Window

Posted: Thu Sep 15, 2005 08:11
by CrazyEddie
Looking at your log I see it's already set at Informative, so don't worry about that. And you're right, there is no useful information in there.

There have been a couple of bug fixes since 0.4.0 was released, a cvs update in your 0.4.0 package directory will get you these; though I do not think that any were related to the resizing of a CEGUI based window.

You're going to need to do further debugging, and get a stack trace to discover the execution path that leads to the exception being thrown.