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Luabinding

Posted: Sat Sep 04, 2004 18:24
by CrazyEddie
Hi,

Technically your project already depends upon boost, since it is referenced in one of the public cegui headers, although I have a strong desire to fix that at some point in the future.

The Lua module is completely optional, it also supports various options for passing in your own Lua_state and also for specifying who initialises the luabind stuff. So basically, you should have nothing to worry about :)

CE.