Hi all,
I am trying to upload textures in secondary thread and then render in main thread. Please suggest how can I achieve this in DirectX-9 and DirectX-11 considering I am new to DirectX programming.
Thanks
Async Texture Upload
Moderators: CEGUI MVP, CEGUI Team
Re: Async Texture Upload
Is there anything specific to CEGUI about this question? Seems more to be about Direct3D
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