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CEGUI and Ogre rendering in Blitzmax window
Posted: Tue May 08, 2007 07:22
by Evak
Were making a Ogre wrapper called Flow for Blitzmax including CEGUI support. Here;s a screen shot of it in action from one of our projects
Not the most exciting screenie, being a CAD tool, but still
Posted: Tue May 08, 2007 08:17
by Pompei2
nice
Re: CEGUI and Ogre rendering in Blitzmax window
Posted: Tue May 08, 2007 08:22
by Taharez
Evak wrote:Not the most exciting screenie, being a CAD tool, but still
I actually think that makes it more interesting, seeing how these generally game-oriented libraries can be used in other areas. Looks like a nice app!
Posted: Tue May 08, 2007 08:42
by lindquist
I've taken the liberty to upload it to our galleries
Looks great !
Re: CEGUI and Ogre rendering in Blitzmax window
Posted: Tue Aug 28, 2018 04:27
by blitzcoder
Hi, Fast forward to a decade and I hope this is still related and also not necromancing this very old thread, so I am happy to announce that Flow3D is now OpenSource. I am running a Blitz related community and so I have personally reached out to the main Flow3D developer,
Lina Adkins on making this
MIT license some months ago.
Everything is working including
CEGUI integration which is part of the
Ogre3D wrapper.
Forum Announcement:https://www.blitzcoder.org/forum/topic.php?id=15Flow3D BitBucket Official Repohttps://bitbucket.org/LinaAdkins/flow3d/cheers.
Re: CEGUI and Ogre rendering in Blitzmax window
Posted: Tue Aug 28, 2018 06:04
by Ident
Congratulations!
Re: CEGUI and Ogre rendering in Blitzmax window
Posted: Wed Aug 29, 2018 12:03
by blitzcoder
Ident wrote:Congratulations!
Thanks Ident!