Driver for Allegro?
Posted: Tue Nov 15, 2005 15:37
Hello,
I'm getting used to the Yake project at the moment, and I really like what I see when I look at the possible complexity of GUI elements one can have with the CEGUI driver.
I am also working on the side on another project, using Allegro. That project could really benefit of a good GUI. Is it possible to have a non-AllegroGL version of the CEGUI driver? I mean, would I be able to write a driver for CEGUI without needing 3D acceleration?
I've looked at the OpenGL driver, but that consists of only 2 files. I'm a bit wary that that isn't the entire 'driver', as I can imagine there's lots of stuff going on behind.
Could someone give me an idea of the major parts that should be in a 2D driver?
Thanks
I'm getting used to the Yake project at the moment, and I really like what I see when I look at the possible complexity of GUI elements one can have with the CEGUI driver.
I am also working on the side on another project, using Allegro. That project could really benefit of a good GUI. Is it possible to have a non-AllegroGL version of the CEGUI driver? I mean, would I be able to write a driver for CEGUI without needing 3D acceleration?
I've looked at the OpenGL driver, but that consists of only 2 files. I'm a bit wary that that isn't the entire 'driver', as I can imagine there's lots of stuff going on behind.
Could someone give me an idea of the major parts that should be in a 2D driver?
Thanks