CEGUI Layout Editor 1.3 - Bugs and Suggestions
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CEGUI Layout Editor 1.3 - Bugs and Suggestions
CEGUILayoutEditor Version: 1.3
Windows XP - I downloaded the BINARY only.
Getting better all the time - GOOD JOB!
1. Be able to set the default font - not per window, but for the entire layout. We use a different font an its annoying to try and layout the window in one font to find out that widgets are too big/small with the correct font.
2. Doesn't support tabbed windows and will mess up files that do have them.
3. Selecting widgets doesn't keep the selected item highlighted (i.e. red line around the widget).
4. Mutli-select doesn't high-light for some reason (like in the older program). Also, once you have multi-slected widgets, program won't let go of the widgets. You have to exit and come back in. Example. Select two button and align them.
5. STILL can't rename widgets. The copy/paste feature is nice but I can't rename the widget.
6. Ability to Resize Main Dialog (some of us work at large screen resolutions).
7. Perhaps make the Main Dialog dockable similar to Microsofts DE solution explorer window? That is, when its not active it hides itself? Or, just add the ability to hide the Main Dialog box.
Windows XP - I downloaded the BINARY only.
Getting better all the time - GOOD JOB!
1. Be able to set the default font - not per window, but for the entire layout. We use a different font an its annoying to try and layout the window in one font to find out that widgets are too big/small with the correct font.
2. Doesn't support tabbed windows and will mess up files that do have them.
3. Selecting widgets doesn't keep the selected item highlighted (i.e. red line around the widget).
4. Mutli-select doesn't high-light for some reason (like in the older program). Also, once you have multi-slected widgets, program won't let go of the widgets. You have to exit and come back in. Example. Select two button and align them.
5. STILL can't rename widgets. The copy/paste feature is nice but I can't rename the widget.
6. Ability to Resize Main Dialog (some of us work at large screen resolutions).
7. Perhaps make the Main Dialog dockable similar to Microsofts DE solution explorer window? That is, when its not active it hides itself? Or, just add the ability to hide the Main Dialog box.
- scriptkid
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Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
Hello Van,
thanks for you reactions
The highlighting issue is certainly a bug! Weird one, just slipped in!
You request will be taken into account. One of the first things will be the renaming issue.
At this moment, the dialog box is being re-done by some community members so the issues you mention might be handled there as well.
I will add your list to this wiki page, which we use as a sort of "feature request" list:
http://www.cegui.org.uk/wiki/index.php/ ... e_Requests
Kind regards,
SK.
thanks for you reactions

The highlighting issue is certainly a bug! Weird one, just slipped in!

You request will be taken into account. One of the first things will be the renaming issue.
At this moment, the dialog box is being re-done by some community members so the issues you mention might be handled there as well.
I will add your list to this wiki page, which we use as a sort of "feature request" list:
http://www.cegui.org.uk/wiki/index.php/ ... e_Requests
Kind regards,
SK.
Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
as for linux version
1. CVS doesn't have StringHelper.h which is needed
1.1 "No rule to make target `inc/StringHelper.h'"
2. ini file is created in current directory..,
(would be fine in ~/.CELayoutEditor)
3. current makefiles don't set wxgl support in libs ...
WX_LIBS need output from 'wx-config --gl-libs' to be added
i have problem using it after installing
it sees only DefaultWindow in any LookScheme

1. CVS doesn't have StringHelper.h which is needed
1.1 "No rule to make target `inc/StringHelper.h'"
2. ini file is created in current directory..,
(would be fine in ~/.CELayoutEditor)
3. current makefiles don't set wxgl support in libs ...
WX_LIBS need output from 'wx-config --gl-libs' to be added
i have problem using it after installing

it sees only DefaultWindow in any LookScheme

- CrazyEddie
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Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
theli wrote:
1. CVS doesn't have StringHelper.h which is needed
Obviously a minor oversight on Scriptkids part; he probably forgot to add the file to CVS.
theli wrote:
2. ini file is created in current directory..,
(would be fine in ~/.CELayoutEditor)
This was intentional, to allow different configurations depending on which directory you're editing in.
theli wrote:
3. current makefiles don't set wxgl support in libs ...
Yes, they do; or at least did for all the people on IRC that tested this before the patch was applied and committed. We do have the gl libs specified within the optional libs arg for the wxWidgets testing macro in configure.ac. Post your config.log and we may be able to see what went wrong in your case.
theli wrote:
i have problem using it after installing
it sees only DefaultWindow in any LookScheme
This might be caused if you're using the CVS HEAD code of CEGUI - which is extremely unstable, and not currently supported by the editor. Use the latest 0.4.0 stable release instead. If you're already using the stable release, what does CEGUI.log say?
- scriptkid
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Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
Hello Theli,
thanks for posting your results. I will have a look some of the issues tonight. The missing header file is an easy one
thanks for posting your results. I will have a look some of the issues tonight. The missing header file is an easy one

- scriptkid
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Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
Hi Theli,
the file is in
the file is in

Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
cool
but makefiles anyway should be fixed
1. "No rule to make target `inc/StringHelper.h'"
2. as for gl-libs ... where should i post config.log ?
here ?

but makefiles anyway should be fixed
1. "No rule to make target `inc/StringHelper.h'"
2. as for gl-libs ... where should i post config.log ?
here ?
- CrazyEddie
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Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
The "No rule to make target 'inc/StringHelper.h'" seems to indicate that you're trying to compile the header file. Since nothing in the provied build system does this, I have no idea. Perhaps you should delete the current CELayoutEditor directory and start again from scratch - with a fresh CVS checkout?
For the gl-libs issue, which version of wxWidgets are you using? And what output do you get from: 'wx-config gl --libs' at the command line?
Just for info: this morning I did a build of the editor on a different machine (i.e. a machine that had not previously configured for development) and the thing configured and built without either of these issues.
For the gl-libs issue, which version of wxWidgets are you using? And what output do you get from: 'wx-config gl --libs' at the command line?
Just for info: this morning I did a build of the editor on a different machine (i.e. a machine that had not previously configured for development) and the thing configured and built without either of these issues.
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Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
as for "no rule for inc/StringHelper" i'm not sure why this happened ... and now this gone...
as for --gl-libs and others ...
wx-config-2.6 --version
2.6.1
wx-config-2.6 --gl-libs
-lwx_gtk2u_gl-2.6
config.log
and,besides this
1. when i try to open some file it expects GUILayout.xsd in the same dir with this file (but,maybe,this the way it should be?)
2. when i open any file i can see only gray background and nothing more
(but when i add something i CAN see it
)
as for --gl-libs and others ...
wx-config-2.6 --version
2.6.1
wx-config-2.6 --gl-libs
-lwx_gtk2u_gl-2.6
config.log
and,besides this
1. when i try to open some file it expects GUILayout.xsd in the same dir with this file (but,maybe,this the way it should be?)
2. when i open any file i can see only gray background and nothing more


- scriptkid
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Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
Hi,
wxWidgets version seems fine, as it is the most recent which is use too. But this is where my knowledge on "config" stops.
Yeah i verified this and it still seems to be an issue. I don't know what i can do about this for the moment...
True, that's one of the few remaing re-paint issues/differences between wxWidgets and MFC, so it seems. Working on it
wxWidgets version seems fine, as it is the most recent which is use too. But this is where my knowledge on "config" stops.
1. when i try to open some file it expects GUILayout.xsd in the same dir with this file (but,maybe,this the way it should be?)
Yeah i verified this and it still seems to be an issue. I don't know what i can do about this for the moment...
2. when i open any file i can see only gray background and nothing more(but when i add something i CAN see it
)
True, that's one of the few remaing re-paint issues/differences between wxWidgets and MFC, so it seems. Working on it

Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
When i compile it in VS , i get following bugs:
------ Build started: Project: CELayoutEditor, Configuration: Release Win32 ------
Linking...
EditorCanvas.obj : error LNK2001: unresolved external symbol "protected: static struct wxEventTable const wxGLCanvas::sm_eventTable" (?sm_eventTable@wxGLCanvas@@1UwxEventTable@@B)
EditorCanvas.obj : error LNK2001: unresolved external symbol "public: virtual class wxClassInfo * __thiscall wxGLCanvas::GetClassInfo(void)const " (?GetClassInfo@wxGLCanvas@@UBEPAVwxClassInfo@@XZ)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall wxGLCanvas::~wxGLCanvas(void)" (??1wxGLCanvas@@UAE@XZ) referenced in function $L151112
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glDepthFunc@4 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glClearDepth@8 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glClearColor@16 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glEnable@4 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glShadeModel@4 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: void __thiscall wxGLCanvas::SetCurrent(void)" (?SetCurrent@wxGLCanvas@@QAEXXZ) referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: __thiscall wxGLCanvas::wxGLCanvas(class wxWindow *,class wxGLCanvas const *,int,class wxPoint const &,class wxSize const &,long,class wxString const &,int *,class wxPalette const &)" (??0wxGLCanvas@@QAE@PAVwxWindow@@PBV0@HABVwxPoint@@ABVwxSize@@JABVwxString@@PAHABVwxPalette@@@Z) referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol _gluPerspective@32 referenced in function "public: void __thiscall EditorCanvas::changeSize(int,int)" (?changeSize@EditorCanvas@@QAEXHH@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glLoadIdentity@0 referenced in function "public: void __thiscall EditorCanvas::changeSize(int,int)" (?changeSize@EditorCanvas@@QAEXHH@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glMatrixMode@4 referenced in function "public: void __thiscall EditorCanvas::changeSize(int,int)" (?changeSize@EditorCanvas@@QAEXHH@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glViewport@16 referenced in function "public: void __thiscall EditorCanvas::changeSize(int,int)" (?changeSize@EditorCanvas@@QAEXHH@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: void __thiscall wxGLCanvas::SwapBuffers(void)" (?SwapBuffers@wxGLCanvas@@QAEXXZ) referenced in function "protected: void __thiscall EditorCanvas::OnPaint(class wxPaintEvent &)" (?OnPaint@EditorCanvas@@IAEXAAVwxPaintEvent@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glFlush@0 referenced in function "protected: void __thiscall EditorCanvas::OnPaint(class wxPaintEvent &)" (?OnPaint@EditorCanvas@@IAEXAAVwxPaintEvent@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glClear@4 referenced in function "protected: void __thiscall EditorCanvas::OnPaint(class wxPaintEvent &)" (?OnPaint@EditorCanvas@@IAEXAAVwxPaintEvent@@@Z)
..\bin\release\CELayoutEditor.exe : fatal error LNK1120: 17 unresolved externals
Build log was saved at "file://d:\CELayoutEditor\vc++6\Release\BuildLog.htm"
CELayoutEditor - 18 error(s), 0 warning(s)
---------------------- Done ----------------------
Build: 0 succeeded, 1 failed, 0 skipped
How to solve it?
------ Build started: Project: CELayoutEditor, Configuration: Release Win32 ------
Linking...
EditorCanvas.obj : error LNK2001: unresolved external symbol "protected: static struct wxEventTable const wxGLCanvas::sm_eventTable" (?sm_eventTable@wxGLCanvas@@1UwxEventTable@@B)
EditorCanvas.obj : error LNK2001: unresolved external symbol "public: virtual class wxClassInfo * __thiscall wxGLCanvas::GetClassInfo(void)const " (?GetClassInfo@wxGLCanvas@@UBEPAVwxClassInfo@@XZ)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall wxGLCanvas::~wxGLCanvas(void)" (??1wxGLCanvas@@UAE@XZ) referenced in function $L151112
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glDepthFunc@4 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glClearDepth@8 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glClearColor@16 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glEnable@4 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glShadeModel@4 referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: void __thiscall wxGLCanvas::SetCurrent(void)" (?SetCurrent@wxGLCanvas@@QAEXXZ) referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: __thiscall wxGLCanvas::wxGLCanvas(class wxWindow *,class wxGLCanvas const *,int,class wxPoint const &,class wxSize const &,long,class wxString const &,int *,class wxPalette const &)" (??0wxGLCanvas@@QAE@PAVwxWindow@@PBV0@HABVwxPoint@@ABVwxSize@@JABVwxString@@PAHABVwxPalette@@@Z) referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol _gluPerspective@32 referenced in function "public: void __thiscall EditorCanvas::changeSize(int,int)" (?changeSize@EditorCanvas@@QAEXHH@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glLoadIdentity@0 referenced in function "public: void __thiscall EditorCanvas::changeSize(int,int)" (?changeSize@EditorCanvas@@QAEXHH@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glMatrixMode@4 referenced in function "public: void __thiscall EditorCanvas::changeSize(int,int)" (?changeSize@EditorCanvas@@QAEXHH@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glViewport@16 referenced in function "public: void __thiscall EditorCanvas::changeSize(int,int)" (?changeSize@EditorCanvas@@QAEXHH@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: void __thiscall wxGLCanvas::SwapBuffers(void)" (?SwapBuffers@wxGLCanvas@@QAEXXZ) referenced in function "protected: void __thiscall EditorCanvas::OnPaint(class wxPaintEvent &)" (?OnPaint@EditorCanvas@@IAEXAAVwxPaintEvent@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glFlush@0 referenced in function "protected: void __thiscall EditorCanvas::OnPaint(class wxPaintEvent &)" (?OnPaint@EditorCanvas@@IAEXAAVwxPaintEvent@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol __imp__glClear@4 referenced in function "protected: void __thiscall EditorCanvas::OnPaint(class wxPaintEvent &)" (?OnPaint@EditorCanvas@@IAEXAAVwxPaintEvent@@@Z)
..\bin\release\CELayoutEditor.exe : fatal error LNK1120: 17 unresolved externals
Build log was saved at "file://d:\CELayoutEditor\vc++6\Release\BuildLog.htm"
CELayoutEditor - 18 error(s), 0 warning(s)
---------------------- Done ----------------------
Build: 0 succeeded, 1 failed, 0 skipped
How to solve it?
- scriptkid
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Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
Hi,
the log seems to show both Canvas- and GL problems. For the canvas error, have you setup wxWidgets correctly? Please read paragraph 4 here:
http://www.cegui.org.uk/wiki/index.php/Getting_Started
And you might need to add the following libs for the linker:
*opengl32.lib
Let me know if this does the trick, so i can commit it to the project settings. Because it should not be a requirement..
Good luck!
the log seems to show both Canvas- and GL problems. For the canvas error, have you setup wxWidgets correctly? Please read paragraph 4 here:
http://www.cegui.org.uk/wiki/index.php/Getting_Started
And you might need to add the following libs for the linker:
*opengl32.lib
Let me know if this does the trick, so i can commit it to the project settings. Because it should not be a requirement..
Good luck!

Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
1. CELayoutEditor doesn't compile/work with latest CEGUI. Any plans to change this?
2. The red selection around the currently selected element is not always shown. This is both in Windows and Linux.
3. The "left margin" entry box can't be edited. Whatever I enter there is ignored. Other entry boxes work.

2. The red selection around the currently selected element is not always shown. This is both in Windows and Linux.
3. The "left margin" entry box can't be edited. Whatever I enter there is ignored. Other entry boxes work.
Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
For the canvas error, have you setup wxWidgets correctly? Please read paragraph 4 here:
yes, i have.
And you might need to add the following libs for the linker:opengl32.lib
when i do that all gl problems disappear, but Canvas doesnt:
Linking...
EditorCanvas.obj : error LNK2001: unresolved external symbol "protected: static struct wxEventTable const wxGLCanvas::sm_eventTable" (?sm_eventTable@wxGLCanvas@@1UwxEventTable@@B)
EditorCanvas.obj : error LNK2001: unresolved external symbol "public: virtual class wxClassInfo * __thiscall wxGLCanvas::GetClassInfo(void)const " (?GetClassInfo@wxGLCanvas@@UBEPAVwxClassInfo@@XZ)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall wxGLCanvas::~wxGLCanvas(void)" (??1wxGLCanvas@@UAE@XZ) referenced in function $L151112
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: void __thiscall wxGLCanvas::SetCurrent(void)" (?SetCurrent@wxGLCanvas@@QAEXXZ) referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: __thiscall wxGLCanvas::wxGLCanvas(class wxWindow *,class wxGLCanvas const *,int,class wxPoint const &,class wxSize const &,long,class wxString const &,int *,class wxPalette const &)" (??0wxGLCanvas@@QAE@PAVwxWindow@@PBV0@HABVwxPoint@@ABVwxSize@@JABVwxString@@PAHABVwxPalette@@@Z) referenced in function "public: __thiscall EditorCanvas::EditorCanvas(class wxView *,class wxFrame *,class wxPoint const &,class wxSize const &)" (??0EditorCanvas@@QAE@PAVwxView@@PAVwxFrame@@ABVwxPoint@@ABVwxSize@@@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol _gluPerspective@32 referenced in function "public: void __thiscall EditorCanvas::changeSize(int,int)" (?changeSize@EditorCanvas@@QAEXHH@Z)
EditorCanvas.obj : error LNK2019: unresolved external symbol "public: void __thiscall wxGLCanvas::SwapBuffers(void)" (?SwapBuffers@wxGLCanvas@@QAEXXZ) referenced in function "protected: void __thiscall EditorCanvas::OnPaint(class wxPaintEvent &)" (?OnPaint@EditorCanvas@@IAEXAAVwxPaintEvent@@@Z)
..\bin\release\CELayoutEditor.exe : fatal error LNK1120: 7 unresolved externals
VERY FRUSTRATING!!!!!!!!!!!!!

Scipstkid, if you dont mind , please send me a complied version.

My email: tienph711@yahoo.co.uk
Thanks.
- scriptkid
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Re: CEGUI Layout Editor 1.3 - Bugs and Suggestions
zap wrote:
1. CELayoutEditor doesn't compile/work with latest CEGUI. Any plans to change this?
2. The red selection around the currently selected element is not always shown. This is both in Windows and Linux.
3. The "left margin" entry box can't be edited. Whatever I enter there is ignored. Other entry boxes work.
Hi,
the editor doesn't work with the cegui 'head', because major changes are being made by the other teammembers. I strongly advise using the stable 0.4.0 version

The red selection is a major bug indeed, it has my highest priority. I have been looking into it for a few hours already with no success. I'm not sure when it made it's entry, since i developed on a win98 old laptop, on which is does work..
You need to download the latest installer from the download area; the left-margin box is an ancient version


Good luck!
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