CEGUI & Torque
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- fjeronimo
- CEGUI Tools Developer (Retired)
- Posts: 59
- Joined: Tue Sep 11, 2007 16:57
- Location: Lisbon, Portugal
- Contact:
CEGUI & Torque
I was just wondering if anyone has tried or is planning to use CEGUI with Torque? And what are your thoughts on the difficulty of doing so?
Frederico Jerónimo
Ignite Games - http://www.ignite-games.com
Ignite Games Institutional Site - http://we.ignite-games.com
Ignite Games - http://www.ignite-games.com
Ignite Games Institutional Site - http://we.ignite-games.com
- fjeronimo
- CEGUI Tools Developer (Retired)
- Posts: 59
- Joined: Tue Sep 11, 2007 16:57
- Location: Lisbon, Portugal
- Contact:
Thanks scripkid.
Yes, Torque does include a GUI of its own. I haven't worked with Torque for a few years now, but from what I recall Torque's GUI could use some serious improvements, besides not being user-friendly at all development-wise.
Since Torque is such a popular game engine, I was curious to see how CEGUI could fit in it. I was thinking that someone might have tried the integration in the past, but perhaps it's too much trouble in the first place.
Yes, Torque does include a GUI of its own. I haven't worked with Torque for a few years now, but from what I recall Torque's GUI could use some serious improvements, besides not being user-friendly at all development-wise.
Since Torque is such a popular game engine, I was curious to see how CEGUI could fit in it. I was thinking that someone might have tried the integration in the past, but perhaps it's too much trouble in the first place.
Frederico Jerónimo
Ignite Games - http://www.ignite-games.com
Ignite Games Institutional Site - http://we.ignite-games.com
Ignite Games - http://www.ignite-games.com
Ignite Games Institutional Site - http://we.ignite-games.com
- fjeronimo
- CEGUI Tools Developer (Retired)
- Posts: 59
- Joined: Tue Sep 11, 2007 16:57
- Location: Lisbon, Portugal
- Contact:
Yes, as I last remember, they didn't focus much on the GUI portion of the engine. Perhaps something to consider in the future...
Frederico Jerónimo
Ignite Games - http://www.ignite-games.com
Ignite Games Institutional Site - http://we.ignite-games.com
Ignite Games - http://www.ignite-games.com
Ignite Games Institutional Site - http://we.ignite-games.com
I've some experience with Torque 1.5. TGE's GUI is not outstanding but it does the job very well.
We had to make deep modifications to TGE 1.5 for a Casual Game which is going to be shipped soon, so I had aquired some knowledge about Torque. Torque doesn't allow you to use C++'s STL, this is very annoying.
I have not had time enough to look into CEGUI source code, but if CEGUI uses STL it wont work with Torque so easily.
We had to make deep modifications to TGE 1.5 for a Casual Game which is going to be shipped soon, so I had aquired some knowledge about Torque. Torque doesn't allow you to use C++'s STL, this is very annoying.
I have not had time enough to look into CEGUI source code, but if CEGUI uses STL it wont work with Torque so easily.
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