Hi,
All you need to do is render the image for the line, stretched across the desired width.
How you actually do that may be a matter for debate...
- You could add it as an ImageryComponent in the skin definition.
- You could create a custom window renderer to extract some info from a property to draw the line(s).
- You could subscribe the the events for rendering started / ended and draw the lines yourself, manually (never tried this, in some of the stuff I've been looking at I'm not happy with when or how often these events are fired, so this solution is probably a bad idea
![Smile :)](./images/smilies/icon_smile.gif)
).
No time for specific examples at the moment - sorry
CE.