For finding leaks i use Numega Devpartner .
But the second problem was very strange , i've spent all day searching, why nothing is showing up on screen.
I am using an OpenGL Renderer, in my program i've used Vertex Buffer Object and i suspect that CEGUI does the same, so
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CEGUI::System::getSingleton().renderGUI();
didnt draw anything until i wrote like this
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glBindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
CEGUI::System::getSingleton().renderGUI();
Can someone give me a hint, what was wrong ??? Doesnt CEGUI binds VBO buffer for its self????