compiling gui-ed

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kitt3n
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compiling gui-ed

Postby kitt3n » Tue Feb 01, 2005 20:41

Hi there,

Just playing around a little with your editor - it
bumped on the freeimage.h lib, from where can I get
these (found a link on sourcefourge, freeimage3-sth but
I dunno if that's the one I'm looking for)...

Oh - minor thing, would you mind making the include paths
relative - if you don't set the include dir under
tools/options (vc71) then it doesn't compile because
of stdafx.h

Regards

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scriptkid
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Re: compiling gui-ed

Postby scriptkid » Tue Feb 01, 2005 21:06

:oops:

The freeimage lib remark is a good one! I completely forgot to add it as a dependency directory. I'll give that a try.

Until then, you can pick on of there (distibution dll + header)
http://prdownloads.sourceforge.net/free ... p?download

Concerning the include directories, i will also look if i can set them as additional include directories in the project settings.

Thanks for the comments!

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kitt3n
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Re: compiling gui-ed

Postby kitt3n » Tue Feb 01, 2005 22:29

Thanks for the link :)

Now i've got some unresolved external (latest version from cvs):
public: CSelectionMover::AlignSelection(enum ...
public: CSelectionMover::CSelectionMover(class ...

Oh, one more thing I noticed - some source files (not all) have
a bit strange formatting (lots of newlines, even in the
gnu-license comments a newline after every line in some files) - is it intended to be like that or did I somewhere get something messed up?

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scriptkid
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Re: compiling gui-ed

Postby scriptkid » Wed Feb 02, 2005 07:42

For your problems, please see my remarks in the development thread. Some file(s) were forgotten to checked in. And the newline issue is also known. Workin' on it :-)

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sammydre
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Re: compiling gui-ed

Postby sammydre » Sun Feb 06, 2005 09:29

You will need to add the file "SelectionMover.cpp" to the project. It should then compile for you.

Hopefully this will be fixed in the repository soon.
Sam Jansen - Bung developer: http://bung.homeunix.net/


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