TaharezLook translucency

For help with general CEGUI usage:
- Questions about the usage of CEGUI and its features, if not explained in the documentation.
- Problems with the CMAKE configuration or problems occuring during the build process/compilation.
- Errors or unexpected behaviour.

Moderators: CEGUI MVP, CEGUI Team

gregee123
Just popping in
Just popping in
Posts: 17
Joined: Sun Oct 21, 2012 23:50

TaharezLook translucency

Postby gregee123 » Wed Oct 24, 2012 21:34

The blue background of TaharezLook windows is very translucent almost fully see-thru.

- is it normal?

- how can I decrease the translucency of that background ? Should I modify the look and feel file somehow ?

Flocke
Just popping in
Just popping in
Posts: 13
Joined: Sun Nov 21, 2010 20:58
Location: Germany - Hamburg
Contact:

Re: TaharezLook translucency

Postby Flocke » Wed Oct 24, 2012 22:20

At least in the samplebrowser of current mercurial default branch I did not notice any transparency with TaharezLook Demos.
Check proprty reference for what options are available: http://cegui.org.uk/static/TaharezLookP ... rameWindow
If it's not the alpha property, maybe a transparent color is used, or it's inherited from parent window.
You can set such properties either in a layout for individual windows or in the TaharezLook looknfeel for all the windows. During runtime would work too ofc.

gregee123
Just popping in
Just popping in
Posts: 17
Joined: Sun Oct 21, 2012 23:50

Re: TaharezLook translucency

Postby gregee123 » Thu Oct 25, 2012 18:15

Ok. Got it to work. Basically CEGUI doesn't set one of the render states in beginrender(). The "host" game is tinkering with that state but it's not accounted for in the CEGUI renderer.


Return to “Help”

Who is online

Users browsing this forum: No registered users and 11 guests