Hi Guys
Any documentation avail for porting ?
I seen this http://cegui.org.uk/wiki/Changes_and_Po ... _for_0.8.0
but not really complete what happened to for example CEGUIFalagardWRBase.lib and windows
project is quite big now so need to find what I need to change what libs have been merged etc,etc so I can start this port over
Cheers
porting from 0.7.9 to 0.8.2 help needed[SOLVED}
Moderators: CEGUI MVP, CEGUI Team
porting from 0.7.9 to 0.8.2 help needed[SOLVED}
Last edited by maori on Tue Nov 05, 2013 14:26, edited 2 times in total.
trying to upgrade to 0.8.2 from 0.7.9
Re: porting from 0.7.9 to 0.8.2
hi guys
having some probs finding whats new and changed from 0.7.9
stuff like the below for now
setGUISheet(background);
.getWindow
addChildWindow
(CEGUI::UVector2(cegui_reldim(1.0f), cegui_reldim( 1.0f)));
tooltip->setFadeTime(0.2f);
setSelectionBrushImage dosnt take 2 overloads now ??
having some probs finding whats new and changed from 0.7.9
stuff like the below for now
setGUISheet(background);
.getWindow
addChildWindow
(CEGUI::UVector2(cegui_reldim(1.0f), cegui_reldim( 1.0f)));
tooltip->setFadeTime(0.2f);
setSelectionBrushImage dosnt take 2 overloads now ??
trying to upgrade to 0.8.2 from 0.7.9
Re: porting from 0.7.9 to 0.8.2 help needed
anybody able to help me out with the above ?
trying to upgrade to 0.8.2 from 0.7.9
Re: porting from 0.7.9 to 0.8.2 help needed
Hi, sorry, I have completely missed this thread for some reason...
CEGUIFalagardWRBase.lib was renamed, now it's called CEGUICoreWindowRendererSet. (Which makes no sense, I have no idea why we named it Core... Probably a rare mental weakness in the CEGUI team. Have to check this)
regarding setGUISheet, 0.8 has a new concept called GUIContext, it is described in porting tips.
I think tooltips no longer fade with custom C++ code but with XML defined animations instead. You can change the animations to whatever you like in your looknfeel. (Even make custom animations that don't just fade)
Not sure about setSelectionBrushImage, Images are now referenced with "Imageset/Image" instead of "set:Imageset image:Image".
CEGUIFalagardWRBase.lib was renamed, now it's called CEGUICoreWindowRendererSet. (Which makes no sense, I have no idea why we named it Core... Probably a rare mental weakness in the CEGUI team. Have to check this)
regarding setGUISheet, 0.8 has a new concept called GUIContext, it is described in porting tips.
I think tooltips no longer fade with custom C++ code but with XML defined animations instead. You can change the animations to whatever you like in your looknfeel. (Even make custom animations that don't just fade)
Not sure about setSelectionBrushImage, Images are now referenced with "Imageset/Image" instead of "set:Imageset image:Image".
Re: porting from 0.7.9 to 0.8.2 help needed
Hi Kulik
Thanks for the help bud just one more is it possible to port my datafile over to .0.8.*
been out the loop for a while but in CEED snapshot 11 I cant see 0.8 in the target cegui version or would that be the 0.1 option available ?
Thanks for the help bud just one more is it possible to port my datafile over to .0.8.*
been out the loop for a while but in CEED snapshot 11 I cant see 0.8 in the target cegui version or would that be the 0.1 option available ?
trying to upgrade to 0.8.2 from 0.7.9
Re: porting from 0.7.9 to 0.8.2 help needed
Yes, unfortunately 1.0 got renamed to 0.8 quite close to the release date. CEED has yet to see a new release that will fix this. It is already fixed in the repo though.
Re: porting from 0.7.9 to 0.8.2 help needed
cheers Kulik
much appreciated
much appreciated
trying to upgrade to 0.8.2 from 0.7.9
Who is online
Users browsing this forum: No registered users and 19 guests