Resizing two windows simultaneously in layout container
Moderators: CEGUI MVP, CEGUI Team
Re: Resizing two windows simultaneously in layout container
@funbiscuit: Did u actually make that whole PR without using Mercurial at all?
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Re: Resizing two windows simultaneously in layout container
YaronCT wrote:Thanx! Feel free to add a sample to the sample framework with your test code
Yes, I'll add it a little bit later. Will need some time to figure out how it should be added to existing samples.
YaronCT wrote:Did u actually make that whole PR without using Mercurial at all?

Yep. It's just that I'm not very familiar with mercurial so it was easier to add it through browser. Since it's just few files and few edits, it wasn't hard at all. So I thought since it's just that much, I'll add it through browser

Re: Resizing two windows simultaneously in layout container
@funbiscuit: You're completely mad 
Mercurial, like git, does take time to learn, but I think in the long run learning it will save u time.. But it's your choice, of course.

Mercurial, like git, does take time to learn, but I think in the long run learning it will save u time.. But it's your choice, of course.
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Re: Resizing two windows simultaneously in layout container
Because I didn't found the 'perfomance' issue, I'm asking here.
Does the layout containers still are worse in performance? I always try to optimize everything
Does the layout containers still are worse in performance? I always try to optimize everything

May be the physic with you !
Re: Resizing two windows simultaneously in layout container
@xXArthurXx: Come on, tell the truth: In your wet dreams, what u really desire is to rewrite cegui in Assembly, isn't it? 
There's indeed no issue created about it on Bitbucket yet, but feel free to investigate it using the information provided in this thread so far.

There's indeed no issue created about it on Bitbucket yet, but feel free to investigate it using the information provided in this thread so far.
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Re: Resizing two windows simultaneously in layout container
@YaronCT: Indeed, how did you know that
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I'm wondering, whether Vulkan could improve performance in such cases
I'll investigate that, because I switched to C++ and CEGUI to improve the performance of my applications. So I must improve performance.
PS:
According to the Assembler rewrite of CEGUI, I do not know how I can send any commands to the GPU with assembler
. Our nice graphic card providers, haven't shown us how to do so in Assembler yet
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I'm wondering, whether Vulkan could improve performance in such cases

I'll investigate that, because I switched to C++ and CEGUI to improve the performance of my applications. So I must improve performance.
PS:
According to the Assembler rewrite of CEGUI, I do not know how I can send any commands to the GPU with assembler


May be the physic with you !
Re: Resizing two windows simultaneously in layout container
According to the Assembler rewrite of CEGUI, I do not know how I can send any commands to the GPU with assembler
. Our nice graphic card providers, haven't shown us how to do so in Assembler yet
![/quote]
What do u mean? At least opengl is simply C functions. Surely u can call C functions from Assembly?


What do u mean? At least opengl is simply C functions. Surely u can call C functions from Assembly?
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- Not too shy to talk
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Re: Resizing two windows simultaneously in layout container
YaronCT wrote:According to the Assembler rewrite of CEGUI, I do not know how I can send any commands to the GPU with assembler. Our nice graphic card providers, haven't shown us how to do so in Assembler yet
!
What do u mean? At least opengl is simply C functions. Surely u can call C functions from Assembly?[/quote]
We wouldn't need drivers for our graphic cards, if we had the assembly reference list of our graphic cards.
May be the physic with you !
Re: Resizing two windows simultaneously in layout container
Oh, u mean the GPU-s' specs are closed.. Well, like Torvlads has said: "Fuck u, nvidia!"
You can always reverse engineer it, though 


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