Were making a Ogre wrapper called Flow for Blitzmax including CEGUI support. Here;s a screen shot of it in action from one of our projects
Not the most exciting screenie, being a CAD tool, but still
CEGUI and Ogre rendering in Blitzmax window
Moderators: CEGUI MVP, CEGUI Team
Re: CEGUI and Ogre rendering in Blitzmax window
Evak wrote:Not the most exciting screenie, being a CAD tool, but still
I actually think that makes it more interesting, seeing how these generally game-oriented libraries can be used in other areas. Looks like a nice app!
- blitzcoder
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Re: CEGUI and Ogre rendering in Blitzmax window
Hi, Fast forward to a decade and I hope this is still related and also not necromancing this very old thread, so I am happy to announce that Flow3D is now OpenSource. I am running a Blitz related community and so I have personally reached out to the main Flow3D developer, Lina Adkins on making this MIT license some months ago.
Everything is working including CEGUI integration which is part of the Ogre3D wrapper.
Forum Announcement:
https://www.blitzcoder.org/forum/topic.php?id=15
Flow3D BitBucket Official Repo
https://bitbucket.org/LinaAdkins/flow3d/
cheers.
Everything is working including CEGUI integration which is part of the Ogre3D wrapper.
Forum Announcement:
https://www.blitzcoder.org/forum/topic.php?id=15
Flow3D BitBucket Official Repo
https://bitbucket.org/LinaAdkins/flow3d/
cheers.
- blitzcoder
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Re: CEGUI and Ogre rendering in Blitzmax window
Ident wrote:Congratulations!
Thanks Ident!
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