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Viper
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Postby Viper » Mon Aug 29, 2005 03:45
I am trying to create a slider, but when I execute the program, I get the following exception:
Code: Select all
Unhandled exception at 0x42c80000 in SpaceRaceD.exe: 0xC0000005: Access violation reading location 0x42c80000.
It always happens on this line of code:
Here is a more complete cut of the code:
Code: Select all
CEGUI::Slider* Slider;
CEGUI::Window* myTop = wmgr.loadWindowLayout("Layouts/SoundMenu.layout");
myRoot->addChildWindow(myTop);
Slider = (CEGUI::Slider*)wmgr.getWindow("sldSound");
Slider->setMaxValue(100.0);
Slider->setClickStep(1.0);
Slider->setCurrentValue((float)g_iSoundVolume);
Any help is greatly appreciated. Thanks
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CrazyEddie
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Postby CrazyEddie » Mon Aug 29, 2005 08:01
We'll need to see the layout xml for the file "Layouts/SoundMenu.layout"
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Viper
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Postby Viper » Mon Aug 29, 2005 21:43
Okay, here it is:
Code: Select all
<?xml version="1.0" ?>
<GUILayout>
<Window Type="DefaultWindow" Name="MainMenu">
<Window Type="TaharezLook/FrameWindow" Name="TopLevel">
<Property Name="AbsoluteRect" Value="l:223.000000 t:67.000000 r:456.000000 b:382.000000" />
<Property Name="Alpha" Value="0.600000" />
<Property Name="CloseButtonEnabled" Value="False" />
<Property Name="RelativeRect" Value="l:0.347812 t:0.139583 r:0.711875 b:0.795834" />
<Property Name="SizingEnabled" Value="False" />
<Property Name="Text" Value="Sound Options" />
<Window Type="TaharezLook/Button" Name="btnQuit">
<Property Name="AbsoluteRect" Value="l:37.000000 t:254.000000 r:203.000000 b:283.000000" />
<Property Name="RelativeRect" Value="l:0.160624 t:0.807500 r:0.871562 b:0.897083" />
<Property Name="Text" Value="OK" />
</Window>
<Window Type="TaharezLook/StaticText" Name="">
<Property Name="AbsoluteRect" Value="l:13.000000 t:33.000000 r:118.000000 b:59.000000" />
<Property Name="RelativeRect" Value="l:0.055938 t:0.104583 r:0.507500 b:0.187917" />
<Property Name="Text" Value="Sound Volume" />
</Window>
<Window Type="TaharezLook/SliderThumb" Name="sldSound">
<Property Name="AbsoluteRect" Value="l:7.000000 t:69.000000 r:226.000000 b:105.000000" />
<Property Name="InheritsAlpha" Value="False" />
<Property Name="RelativeRect" Value="l:0.028750 t:0.217917 r:0.969374 b:0.332500" />
<Property Name="Text" Value="S" />
</Window>
<Window Type="TaharezLook/StaticText" Name="6">
<Property Name="AbsoluteRect" Value="l:15.000000 t:114.000000 r:120.000000 b:141.000000" />
<Property Name="RelativeRect" Value="l:0.063750 t:0.362916 r:0.515312 b:0.446249" />
<Property Name="Text" Value="Music Volume" />
</Window>
<Window Type="TaharezLook/SliderThumb" Name="sldMusic">
<Property Name="AbsoluteRect" Value="l:9.000000 t:149.000000 r:228.000000 b:185.000000" />
<Property Name="InheritsAlpha" Value="False" />
<Property Name="RelativeRect" Value="l:0.036563 t:0.472084 r:0.977187 b:0.586668" />
<Property Name="Text" Value="S" />
</Window>
</Window>
</Window>
</GUILayout>
I created it using scriptkid's layout editor, so it should have the correct syntax. Maybe I'm doing something wrong concerning the type of slider?
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Viper
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Postby Viper » Mon Aug 29, 2005 22:36
Never mind. How stupid can I be?
Changed it to:
Code: Select all
<?xml version="1.0" ?>
<GUILayout>
<Window Type="DefaultWindow" Name="MainMenu">
<Window Type="TaharezLook/FrameWindow" Name="TopLevel">
<Property Name="AbsoluteRect" Value="l:292.000000 t:81.000000 r:622.000000 b:475.000000" />
<Property Name="Alpha" Value="0.600000" />
<Property Name="CloseButtonEnabled" Value="False" />
<Property Name="RelativeRect" Value="l:0.365312 t:0.134583 r:0.776875 b:0.790834" />
<Property Name="SizingEnabled" Value="False" />
<Property Name="Text" Value="Sound Options" />
<Window Type="TaharezLook/Button" Name="btnQuit">
<Property Name="AbsoluteRect" Value="l:53.000000 t:334.000000 r:287.000000 b:369.000000" />
<Property Name="RelativeRect" Value="l:0.159374 t:0.847500 r:0.870312 b:0.937083" />
<Property Name="Text" Value="OK" />
</Window>
<Window Type="TaharezLook/StaticText" Name="">
<Property Name="AbsoluteRect" Value="l:27.000000 t:41.000000 r:143.000000 b:73.000000" />
<Property Name="RelativeRect" Value="l:0.080938 t:0.102916 r:0.433750 b:0.186250" />
<Property Name="Text" Value="Sound Volume" />
</Window>
<Window Type="TaharezLook/StaticText" Name="6">
<Property Name="AbsoluteRect" Value="l:186.000000 t:41.000000 r:297.000000 b:73.000000" />
<Property Name="RelativeRect" Value="l:0.562500 t:0.102916 r:0.899063 b:0.186249" />
<Property Name="Text" Value="Music Volume" />
</Window>
<Window Type="TaharezLook/Slider" Name="sldSound">
<Property Name="AbsoluteRect" Value="l:60.000000 t:88.000000 r:111.000000 b:310.000000" />
<Property Name="RelativeRect" Value="l:0.182500 t:0.223333 r:0.337500 b:0.786666" />
</Window>
<Window Type="TaharezLook/Slider" Name="sldMusic">
<Property Name="AbsoluteRect" Value="l:212.000000 t:85.000000 r:263.000000 b:311.000000" />
<Property Name="RelativeRect" Value="l:0.642501 t:0.216667 r:0.796251 b:0.788333" />
</Window>
</Window>
</Window>
</GUILayout>
It works like a charm when you actually create a real slider, rather than a thumb for a slider!
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gcarlton
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Postby gcarlton » Tue Aug 30, 2005 03:19
It happens! I spent a day going crazy before I realised I was using scrollbar and slider interchangably. Since the interface is similar, it even half works, you just get really wierd virtual function call crashes.
On this point: Currently dynamic_cast seems to be disabled. Is it disabled deliberately throughout CEGUI or is it a strangeness in my environment? If this is deliberately disabled to avoid the RTTI hit (fair enough), perhaps there is a way to at least assert in debug for these casts.
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CrazyEddie
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Postby CrazyEddie » Tue Aug 30, 2005 08:54
gcarlton wrote:
On this point: Currently dynamic_cast seems to be disabled. Is it disabled deliberately throughout CEGUI or is it a strangeness in my environment? If this is deliberately disabled to avoid the RTTI hit (fair enough), perhaps there is a way to at least assert in debug for these casts.
Many people do not like RTTI for whatever reason. I have nothing against it, especially not in a project like this, however CEGUI was designed not to use it, and so it is disabled within CEGUI by default.
The assert in debug mode is a valid suggestion, and is what wxWidgets does. Basically achieved by defining a cast macro which uses dynamic_cast in debug mode and static_cast in release.
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