Cegui with Irrlicht engine

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lan
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Cegui with Irrlicht engine

Postby lan » Sun Dec 25, 2005 16:06

I'm trying to use CEGUI with Irrlicht Engine but I don't know how to start(I used to use cegui with Ogre). I found the forum: http://www.cegui.org.uk/modules/newbb/v ... umpost5949, but still confused on where to start. Could anyone recommend a good place to start please? Like, which tutorial do you think is easy to understand and would like to recommend? Thank you :)

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CrazyEddie
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Re: Cegui with Irrlicht engine

Postby CrazyEddie » Sat Feb 04, 2006 20:45

you could try this tutorial - it covers the very basics of rendering with all of the supported systems (including Irrlicht).

HTH

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kornerr
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Postby kornerr » Thu Aug 24, 2006 14:19

I get segfault when do

Code: Select all

IrrlichtRenderer *rend = new IrrlichtRenderer (dev, true);

Backtrace:

Code: Select all

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1224739104 (LWP 2059)]
0x080a920f in irr::video::CNullDriver::getTexture (this=0x82be4c8, file=0x0)
    at CNullDriver.cpp:335
335                     os::Printer::log("Could not load texture", file->getFileName(), ELL_ERROR);

App works ok without this line. What's wrong?

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