Hi Scriptkid and everyone else who has worked / is working on the layout editor, I just wanted to say a big well done and thanks.
I havent looked at the editor for quite a long time now, and after downloading it and having a little play today, I was very impressed:
- The placement of widgets from different looknfeels.
- The excellant snap to grid feature.
- The ease of use and clean uncluttered interface.
Great stuff, keep up the good work!
Congrats, great progress!!
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- spannerman
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- scriptkid
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Hi spannerman,
Thanks for the comments. Yeah: quite some additions have been made to the editor over the past couple of months, and it's becoming a team effort more and more. Which feels a bit as a relief i can say
And we've been receiving a few patches too, which proves that it's actually being used a lot
Thanks for the comments. Yeah: quite some additions have been made to the editor over the past couple of months, and it's becoming a team effort more and more. Which feels a bit as a relief i can say
And we've been receiving a few patches too, which proves that it's actually being used a lot
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I'm having trouble compiling the latest version. Getting errors that appear to start in editorcanvas.h:
VS2005, Windows. wxWigets 2.6.3.
Code: Select all
c:\dev\celayouteditor-trunk\inc\editorcanvas.h(30) : error C2504: 'wxGLCanvas' : base class undefined
c:\dev\celayouteditor-trunk\src\editorview.cpp(66) : error C2039: 'ClearBackground' : is not a member of 'EditorCanvas'
VS2005, Windows. wxWigets 2.6.3.
- scriptkid
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Hi CadetUmfer,
both errors happen because wxWidgets is not compiled with OpenGL enabled. Have you followed the wiki page?
http://www.cegui.org.uk/wiki/index.php/ ... _wxWidgets
If that's ok, wxGLCanvas should be defined, aswell as the ClearBackground method, which is a member of that class.
Good luck and let me know if it's caused by something else!
both errors happen because wxWidgets is not compiled with OpenGL enabled. Have you followed the wiki page?
http://www.cegui.org.uk/wiki/index.php/ ... _wxWidgets
If that's ok, wxGLCanvas should be defined, aswell as the ClearBackground method, which is a member of that class.
Good luck and let me know if it's caused by something else!
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