0.5.0

Discussion regarding the development of CEGUI itself - as opposed to questions about CEGUI usage that should be in the help forums.

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Sneftel
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Postby Sneftel » Fri May 26, 2006 18:50

spannerman wrote:Thanks Sneftel, I'd appreciate it if I could give it a spin with your dependancies to see if it solves my problems.


Sure thing. http://www.cs.ucla.edu/~bsunshin/dependencies.zip

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spannerman
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Postby spannerman » Tue Jun 06, 2006 22:37

Sorry for not saying so sooner Sneftel, but thanks for the dependency package :)

skydog
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Postby skydog » Tue Aug 29, 2006 09:48

event process is slow when always mouse moving and always key in..!

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lindquist
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Postby lindquist » Tue Aug 29, 2006 12:54

skydog wrote:event process is slow when always mouse moving and always key in..!


This was even slower in 0.4

skydog
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Postby skydog » Wed Aug 30, 2006 12:04

my examples (use 0.5.0) (see multicontext.exe)
if any one key always down then moving mouse > 1sec

ps: video display color set 32 bit color depth
display resolution not more then 2048 X 1024...
( exp : 1024 X 768 32 bit or 1280 X 960 32 bit)

test.rar

demo image

pakdebyl
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x86-64 OpenGL Bug Fix

Postby pakdebyl » Mon Sep 04, 2006 22:29

Can you tell me exactly what in 0.5.0 fixed the OpenGLRender x86-64 bugs?
>> Bug fix: OpenGLRenderer was producing errors and not cleaning up state >> changes properly (thanx muhkuh25)
>> Bug fix: OpenGLRenderer was broken when compiled for x86-64.


Thanks
P.

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lindquist
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Re: x86-64 OpenGL Bug Fix

Postby lindquist » Tue Sep 05, 2006 00:35

pakdebyl wrote:Can you tell me exactly what in 0.5.0 fixed the OpenGLRender x86-64 bugs?
>> Bug fix: OpenGLRenderer was producing errors and not cleaning up state >> changes properly (thanx muhkuh25)
>> Bug fix: OpenGLRenderer was broken when compiled for x86-64.


Thanks
P.


The colour stuff was using 'ulong' variables that should be 'uint32'


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