Why when I load a layout does CEGUI rename the root window no matter what its name is by prefixing it with a number?
So a layout with root named foo_root becomes 0_foo_root? I could understand this if names clashed but not otherwise.
Thanks
Renaming root windows?
Moderators: CEGUI MVP, CEGUI Team
This is happening with version 0.6.1 ( I have not moved to 0.6.2 as it is a modified version).
snippet from layout
snippet from log
names from dump window names
snippet from layout
<?xml version="1.0" encoding="UTF-8"?>
<GUILayout >
<Window Type="DefaultWindow" Name="file_root" >
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0,0},{0,0},{1,0},{1,0}}" />
snippet from log
02/01/2009 12:42:26 (Info) ---- Beginning loading of GUI layout from 'file_search.layout' ----
02/01/2009 12:42:26 (Info) Window '1_file_root' of type 'DefaultWindow' has been created.
02/01/2009 12:42:26 (Info) Window '1_file_root/file_explorer' of type 'SleekSpace/FrameWindow' has been created.
names from dump window names
02/01/2009 13:09:57 (Std) WINDOW NAMES DUMP (BEFORE FRAME DELETION)
02/01/2009 13:09:57 (Std) -----------------
02/01/2009 13:09:57 (Std) Window : 1_file_root
- CrazyEddie
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Hi,
You are likely being affected by this issue: http://www.cegui.org.uk/mantis/view.php?id=236
Theoretically, something like this should be the work-around, but I suspect it actually will not make any difference:
You'll probably end up with something like:
which is essentially the work around documented in the mantis ticket and also in the newer docs.
If neither of the above work, then I do not think there is a work-around, unless you count manually renaming the windows back to what they should have been(!)
I'll refrain from ranting about how this particular disaster came about.
CE.
You are likely being affected by this issue: http://www.cegui.org.uk/mantis/view.php?id=236
Theoretically, something like this should be the work-around, but I suspect it actually will not make any difference:
Code: Select all
winMgr.loadWindowLayout("mylayout.layout", false);
You'll probably end up with something like:
Code: Select all
winMgr.loadWindowLayout("mylayout.layout", CEGUI::String(""));
which is essentially the work around documented in the mantis ticket and also in the newer docs.
If neither of the above work, then I do not think there is a work-around, unless you count manually renaming the windows back to what they should have been(!)
I'll refrain from ranting about how this particular disaster came about.
CE.
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