Hopefully this is a quick question. I'm sure I can find a workaround for this, but as the method is seemingly missing i figured I'd ask here if there was a "right way" to resolve this issue.
There used to be an overloaded WindowManager::loadWindowLayout as such:
Code: Select all
Window* WindowManager::loadWindowLayout( const String& filename, bool generateRandomPrefix )
{
//We really just use the bool to get rid of ambiguity with the other loadWindowLayout. There is no difference between
//calling this loadWindowLayout and setting GRP to false, and calling the other one with no argument
if(generateRandomPrefix)
return loadWindowLayout(filename,generateUniqueWindowPrefix());
return loadWindowLayout(filename);
}The question is, where did it go? I don't see anything in the patch notes after a few searches. Is there some easy way of doing this? Admittedly, I am only using this functionality in one place in my code so it's not a huge deal. Just curious if I'm missing something. I'm not actually sure
Thanks,
AT
