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19/08/2013 00:27:42 (Std) ---- Version: 0.8.2 (Build: Aug 17 2013 GNU/Linux g++ 4.6.3 64 bit) ----
19/08/2013 00:27:42 (Std) ---- Renderer module is: CEGUI::IrrlichtRenderer - Official Irrlicht based 2nd generation renderer module. RenderTarget support is enabled. ----
19/08/2013 00:27:42 (Std) ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ----
19/08/2013 00:27:42 (Std) ---- Image Codec module is: IrrlichtImageCodec - Integrated ImageCodec using the Irrlicht engine. ----
19/08/2013 00:27:42 (Std) ---- Scripting module is: None ----
Basically my problem is that I can't get the tooltips to work (I know it's not really helpful ). I tried many ways of declaring a tooltip but with no success so I got back to the most simple way to do it :
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System::getSingleton().getDefaultGUIContext().setDefaultTooltipType("TaharezLook/Tooltip");
pushButton->setTooltipText("yay");
So I have a few questions :
Is it a right way to do it ?
pushButton->getTooltip()->isVisible() returns false, is it normal ? (I tried setVisible(true) but I guess blind experimentation doesn't work every times )
pushButton->getTooltip()->isActive() returns always false, even when I hover over the button. I guess it should return true in that case.
I have another question about the injectTimePulse method. Does it take the time in seconds or milliseconds ?
And finally an out of topic question : I have a FrameWindow and a Menubar (like those in the samples), and if I don't click on the FrameWindow I can access to the widgets on the Menubar but when I click on the FrameWindow it glitters and I can't access to the Menubar anymore. The cursor doesn't want to go on the Menubar at all, it stays at the limit (I have a TabControl which freezes too). So if it's a common problem I sure could use some help, thanks.