If I resize my custom Falagard Window too small vertically, the application stops responding. Well, not just the application, it brings down the whole system
I've attached the LookNFeel code for it.
Crash when resizing Falagard Window
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- CrazyEddie
- CEGUI Project Lead
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Re: Crash when resizing Falagard Window
Strange. Can you set the logging to Informative and post your log?
Thanks.
Thanks.
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Re: Crash when resizing Falagard Window
Sorry about the delay, I've been busy.CrazyEddie wrote:
Strange. Can you set the logging to Informative and post your log?
Thanks.
Anyways, how do I set the logging to Informative? This is my current CEGUI.log but I don't think there's anything helpful there. Also checked Ogre.log and such but they also report no exceptions.
Also, I managed to view the error message when the game crashes, it says "bad allocation" with the title "An exception has occured".
- CrazyEddie
- CEGUI Project Lead
- Posts: 6760
- Joined: Wed Jan 12, 2005 12:06
- Location: England
- Contact:
Re: Crash when resizing Falagard Window
Looking at your log I see it's already set at Informative, so don't worry about that. And you're right, there is no useful information in there.
There have been a couple of bug fixes since 0.4.0 was released, a cvs update in your 0.4.0 package directory will get you these; though I do not think that any were related to the resizing of a CEGUI based window.
You're going to need to do further debugging, and get a stack trace to discover the execution path that leads to the exception being thrown.
There have been a couple of bug fixes since 0.4.0 was released, a cvs update in your 0.4.0 package directory will get you these; though I do not think that any were related to the resizing of a CEGUI based window.
You're going to need to do further debugging, and get a stack trace to discover the execution path that leads to the exception being thrown.
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