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		<id>http://cegui.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fjeronimo</id>
		<title>CEGUI Wiki - Crazy Eddie's GUI System (Open Source) - User contributions [en]</title>
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		<updated>2026-05-05T12:51:44Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://cegui.org/wiki/index.php?title=CELayout_Editor_-_Getting_Started_/_Building&amp;diff=2754</id>
		<title>CELayout Editor - Getting Started / Building</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=CELayout_Editor_-_Getting_Started_/_Building&amp;diff=2754"/>
				<updated>2007-12-19T10:20:55Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: Added to CELayoutEditor category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Abstract ==&lt;br /&gt;
&lt;br /&gt;
NOTE: Another Windows specific step-by-step guide was posted in the forums by [[User:fjeronimo|fjeronimo]] and can be read here: http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2760&lt;br /&gt;
&lt;br /&gt;
This page tries to get you up and running with the layout editor. It will explain both the use of a distribution, and downloading from SVN. If you have problems, don't hesitate to visit the forums. And besides, you may alter this page with any information you think will be helpful to future readers of this page.&lt;br /&gt;
Some parts might be a little too verbose, but better safe then sorry ;-) If you're done reading, don't forget to read the [http://www.cegui.org.uk/wiki/index.php/Manual manual].&lt;br /&gt;
&lt;br /&gt;
== Using a distribution ==&lt;br /&gt;
&lt;br /&gt;
This is the recommended way. The distributions are stable and compatible with official CEGUI library releases. For example the 0.4.1 editor will work fine (&amp;quot;proven&amp;quot;) with the 0.4.1 CEGUI release. Visit the [http://www.cegui.org.uk/wiki/index.php/Downloads download page] for Windows installer(s) and Linux source distribution(s). Before installing a new version, it is recommeded that you uninstall a previous version first, because files might get removed in newer versions and such.&lt;br /&gt;
On windows you can stop reading now. Linux and/or SVN users must read on for a bit more.&lt;br /&gt;
&lt;br /&gt;
== Compiling yourself ==&lt;br /&gt;
If you are a non-windows user, or prefer SVN access over distributions, you must follow the steps mentioned in this topic.&lt;br /&gt;
&lt;br /&gt;
=== Setup CEGUI ===&lt;br /&gt;
Please see the [http://www.cegui.org.uk/wiki/index.php/HOWTO:_Obtain_the_library_source_from_subversion CEGUI download info] for downloading and compiling the cegui library.&lt;br /&gt;
&lt;br /&gt;
=== Setup wxWidgets ===&lt;br /&gt;
This topic explains how to get and setup this cross-platform application framework.&lt;br /&gt;
&lt;br /&gt;
==== Download ====&lt;br /&gt;
Distributions for many platforms can be found [http://www.wxwidgets.org/downld2.htm here].&lt;br /&gt;
&lt;br /&gt;
= Compile =&lt;br /&gt;
&lt;br /&gt;
== Compile WxWidgets ==&lt;br /&gt;
&lt;br /&gt;
===WxWidgets (2.8.3)===&lt;br /&gt;
&lt;br /&gt;
* Download [http://www.wxwidgets.org/downloads/ wxAll].&lt;br /&gt;
* Edit '''wxWidgets-2.8.3\include\wx\msw\setup0.h''' and '''wxWidgets-2.8.3\include\wx\univ\setup.h''' to change from '''#define wxUSE_GLCANVAS 0''' to '''#define wxUSE_GLCANVAS 1'''.&lt;br /&gt;
* Build '''wxWidgets-2.8.3\build\msw\wx.dsw'''&lt;br /&gt;
* More unknown changes???&lt;br /&gt;
&lt;br /&gt;
===WxWidgets (2.6.4)===&lt;br /&gt;
&lt;br /&gt;
* Download [http://www.wxwidgets.org/downloads/ wxAll].&lt;br /&gt;
* Edit '''wxWidgets-2.6.4\include\wx\msw\setup.h''' and '''wxWidgets-2.6.4\include\wx\univ\setup.h''' to change from '''#define wxUSE_GLCANVAS 0''' to '''#define wxUSE_GLCANVAS 1'''.&lt;br /&gt;
* Build '''wxWidgets-2.6.4\build\msw\wx.dsw'''&lt;br /&gt;
&lt;br /&gt;
===WxWidgets (less than 2.6.4)===&lt;br /&gt;
&lt;br /&gt;
Because of issues I had compiling wxWidgets properly, I'm going to go into more depth for using Visual Studio 7.1 or 8.0 to do so. (Jouninkomiko 05-20-2006)&lt;br /&gt;
&lt;br /&gt;
* Because the editor uses the wxGLCanvas, open include/msvc/wx/setup.h, and change the define for wxUSE_GLCANVAS from 0 to 1.&lt;br /&gt;
** Within the src/wxWindows.dsw solution you'll find this setting inside the wxWindows project, under Headers/Setup/setup.h&lt;br /&gt;
&lt;br /&gt;
==On Windows:==&lt;br /&gt;
* Open src/wxWindows.dsw and batch build all the Debug and Release configurations  (but not the unicode or the dll ones)&lt;br /&gt;
** This is according to wxWidget's wiki, but ScriptKid got it to work without this step, so you might not need to do it&lt;br /&gt;
* Open build/msw/wx.dsw, and batch build all the Debug and Release configurations (but not the unicode or the dll ones)&lt;br /&gt;
* If it hasn't been done so already, add include/msvc and include to the include build paths and lib/vc_lib to the library paths in Visual Studio.&lt;br /&gt;
&lt;br /&gt;
==On Linux:==&lt;br /&gt;
* Enter ./configure --with-opengl --enable-unicode&lt;br /&gt;
* Enter make&lt;br /&gt;
* Enter make install&lt;br /&gt;
&lt;br /&gt;
=== Setup the editor ===&lt;br /&gt;
This topic explains how to get and setup the editor from sources.&lt;br /&gt;
&lt;br /&gt;
==== Checkout ====&lt;br /&gt;
If you use a non-command line utility such as TortoiseSVN, you can choose one of these URLs to respectively checkout the HEAD or one of the stable branches.&lt;br /&gt;
 http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/trunk&lt;br /&gt;
 http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/branches/v-0-4-1&lt;br /&gt;
 http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/branches/before_wxwidgets&lt;br /&gt;
&lt;br /&gt;
Or, from the command line (same order):&lt;br /&gt;
 svn co http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/trunk MyEditorFolder&lt;br /&gt;
 svn co http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/branches/v-0-4-1 MyEditorFolder&lt;br /&gt;
 svn co http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/branches/before_wxwidgets MyEditorFolder&lt;br /&gt;
&lt;br /&gt;
Retreiving is always &amp;quot;anonymous&amp;quot;, so it should work immediately.&lt;br /&gt;
&lt;br /&gt;
==== Compile ====&lt;br /&gt;
&lt;br /&gt;
On windows:&lt;br /&gt;
* Open vc++6/CELayoutEditor.dsw (VS6) or vc++6/CELayoutEditor.sln (VS7.1). Conversions should happen automatically when opening on newer versions. Make sure that you add the directories 'wxWidgets-x.x.x\include' and 'wxWidgets-x.x.x\include\msvc' to your Include Directories, and 'wxWidgets-x.x.x\lib\vc_lib' to your Library Directories.&lt;br /&gt;
* Also add CEGUI-0.5.0 to the project include folders.&lt;br /&gt;
* Also add CEGUI-0.5.0\include to the project include folders.&lt;br /&gt;
* Build either Debug or Release.&lt;br /&gt;
&lt;br /&gt;
On Linux:&lt;br /&gt;
* Enter ./bootstrap&lt;br /&gt;
* Enter ./configure&lt;br /&gt;
* Enter make&lt;br /&gt;
* Enter make install&lt;br /&gt;
* Optionally set the CELAYOUTEDITOR_DATAPATH environment variable to point the editor to the correct 'datafiles' directory. If you do not set this variable, the editor will default to the location where it thinks the datafiles were installed (this will be typically be something like /usr/local/share/CELayoutEditor/datafiles). See the configuration file for additional details.&lt;br /&gt;
&lt;br /&gt;
Hopefully, we will have a mac-compatible project or makefile in the future as well, so watch this space! :-)&lt;br /&gt;
&lt;br /&gt;
[[Category:CELayoutEditor]]&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=CELayoutEditor_Manual&amp;diff=2753</id>
		<title>CELayoutEditor Manual</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=CELayoutEditor_Manual&amp;diff=2753"/>
				<updated>2007-12-19T10:18:13Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: Added to CELayoutEditor category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Welcome to the manual page for the layout editor! Because the application is not the biggest in the world, this manual is actually pretty brief. However it will explain everything it can do, and will give some notes on certain behaviour which might be confusing at first sight.&lt;br /&gt;
&lt;br /&gt;
Before going any further, make sure you have read [[Getting Started]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
'''0.5 Note:''' this version is not shipped with datafiles anymore. Therefore the editor will prompt you with a directory browser on first usage. You can point it to your datafiles folder, for example the one in cegui's own sample folder. When pressing 'ok', the value will be stored to the INI file.&lt;br /&gt;
&lt;br /&gt;
When you start the editor for the first time, you will obviously see the following screen. The first time it will startup with the sample layout. After that it will start with the most recently opened layout.&lt;br /&gt;
&lt;br /&gt;
[http://www.2dgame-tutorial.com/downloads/StartupImage.PNG View application screenshot]&lt;br /&gt;
&lt;br /&gt;
The image shows the following items:&lt;br /&gt;
&lt;br /&gt;
=== The menu ===&lt;br /&gt;
The menu contains the following sub-menus and items:&lt;br /&gt;
&lt;br /&gt;
*File: This common menuitem contains all document related options, like &amp;quot;new&amp;quot;, &amp;quot;open&amp;quot;, &amp;quot;save(as)&amp;quot;, &amp;quot;close&amp;quot; and completely quitting the application. Each of these&lt;br /&gt;
commands will result in the application prompting you to save any modifications first.&lt;br /&gt;
&lt;br /&gt;
*Edit: This menuitem contains all items which are relevant to a &amp;lt;link!&amp;gt;selection of windows&amp;lt;/link&amp;gt;. Their behavior should be implied by the item's names&lt;br /&gt;
and the detailed explaination in the status bar.&lt;br /&gt;
&lt;br /&gt;
*View: This menuitem contains some convenience commands to grow or shrink the client to commonly-used resolutions such as 1024x768, to help the WYSIWYG behavior. Besides, it allows for aligning and grid setup.&lt;br /&gt;
&lt;br /&gt;
*Help: This menuitem contains an about box and a reference to the page you are now reading :-)&lt;br /&gt;
&lt;br /&gt;
===The edit area===&lt;br /&gt;
&lt;br /&gt;
This pane allows you to select one or more windows and perform all kinds of operations on them. These include, moving, resizing and all operations in the &amp;quot;edit&amp;quot; menu.&lt;br /&gt;
To select a window, just left-click it. To select more then one window at a time, hold SHIFT while clicking. &lt;br /&gt;
&lt;br /&gt;
Two operations which are not menuitems have to do with moving windows by hand in stead of by mouse. When you have a selection of windows, you can use &lt;br /&gt;
'w', 's', 'a', 'd' and the cursor keys to move the selection. To make smaller steps (1 pixel instead of 10 pixels) keep CTRL pressed.&lt;br /&gt;
&lt;br /&gt;
Note that if you select a first window of a selection, the main dialog (see below) updates.&lt;br /&gt;
&lt;br /&gt;
===The status bar===&lt;br /&gt;
&lt;br /&gt;
The status bar is used to show the following information:&lt;br /&gt;
*Details about the behavior of a highlighted menu item (when you browse the menu);&lt;br /&gt;
*Absolute and relative coordinates of the currently hovered window (includes the root GUISheet);&lt;br /&gt;
*The name of the currently hovered window (includes the root GUISheet);&lt;br /&gt;
&lt;br /&gt;
===The main dialog===&lt;br /&gt;
&lt;br /&gt;
This dialog is always open and cannot be closed ;-)&lt;br /&gt;
&lt;br /&gt;
Its tasks include providing a hierachical overview of the currently open layout (the browse tree), allowing for modifying properties of the current&lt;br /&gt;
selection and adding new windows.&lt;br /&gt;
&lt;br /&gt;
By clicking an item (window name) in the browse tree, that window gets automatically selected, and the dialog updates itself according to the selected window.&lt;br /&gt;
&lt;br /&gt;
Except for the &amp;quot;Text&amp;quot; property, which is shown as an edit field, each (supported) property is editable through a grid, where the left comlumn shows the properties' name, and the right one it's current value.&lt;br /&gt;
&lt;br /&gt;
==Common Usage==&lt;br /&gt;
===Adding windows===&lt;br /&gt;
You can add windows by clicking the &amp;quot;add window&amp;quot; button, which will open the following dialog:&lt;br /&gt;
&lt;br /&gt;
[http://www.2dgame-tutorial.com/downloads/AddWindowDialog.PNG View dialog screenshot]&lt;br /&gt;
&lt;br /&gt;
The top of the dialog shows you to which window (the parent) you will be adding the new window. Below that information is an input field for the new window's&lt;br /&gt;
name.&lt;br /&gt;
&lt;br /&gt;
Since the editor support multiple &amp;quot;look &amp;amp; feels&amp;quot; you can select one of the loaded ones here. As you can see, you can default the one you use most often. Finally,&lt;br /&gt;
select the window type you'd like to add. This list is relative to the selected look &amp;amp; feel, so it might differ per selection.&lt;br /&gt;
&lt;br /&gt;
When you´re happy with your new window, press `ok` to create with the given settings. Note that the application will fail to add the window if you choose an already existing name.&lt;br /&gt;
&lt;br /&gt;
===Editing properties===&lt;br /&gt;
When you have more then one window selected, the grid will show the union of available properties. Imagine that two windows are selected (&lt;br /&gt;
by pressing SHIFT while selecting), and the first one has &amp;quot;visible&amp;quot; and &amp;quot;topMost&amp;quot; as its properties, and&lt;br /&gt;
the second one has &amp;quot;visible&amp;quot;, &amp;quot;clickable&amp;quot; and &amp;quot;colour&amp;quot; as its properties, then the grid will contain&lt;br /&gt;
&amp;quot;visible&amp;quot;, &amp;quot;topmost&amp;quot;, clickable&amp;quot; and &amp;quot;colour&amp;quot;. &amp;quot;Visible&amp;quot; will only be added once.&lt;br /&gt;
&lt;br /&gt;
Note that the positions and size cannot be changed when you have selected more then one window, otherwise each window in your selection would get the same position and size!&lt;br /&gt;
&lt;br /&gt;
===Renaming a window===&lt;br /&gt;
You can change a window name by modifying the first property ('name') in the grid. Although this property does not actually exist in the cegui system, editing this way helps consistency with changing others property. Name changes will immediately reflect in the tree.&lt;br /&gt;
&lt;br /&gt;
===Setting a default font===&lt;br /&gt;
You can specify a default font for your layout(s). This font will be used for each added window from that moment. When selection &amp;quot;View-&amp;gt;Set default font...&amp;quot;, you'll see this dialog:&lt;br /&gt;
&lt;br /&gt;
[http://www.2dgame-tutorial.com/downloads/DefaultFontDialog.PNG View dialog screenshot]&lt;br /&gt;
&lt;br /&gt;
On &amp;quot;ok&amp;quot; this font will apply even after closing the editor, because it's an INI setting.&lt;br /&gt;
&lt;br /&gt;
===Working on a background===&lt;br /&gt;
In order to extend the &amp;quot;wysiwyg&amp;quot; effect, you can set a background behind your layout. This can help alot in deciding how large your widgets can be, or even their ideal location. Note that the background does ''not'' get saved with your layout; the editor maintains is seperately. To create a background in your layout itself, you should just use a StaticImage widget.&lt;br /&gt;
&lt;br /&gt;
Setting a background, and toggling its visibility state happens via the &amp;quot;View-&amp;gt;Set background&amp;quot; and &amp;quot;View-&amp;gt;Show background&amp;quot; menu items respectivily.&lt;br /&gt;
&lt;br /&gt;
==Advanced Usage==&lt;br /&gt;
===Snap to grid===&lt;br /&gt;
It's possible to show a grid during editing. When selection &amp;quot;View-&amp;gt;Setup grid...&amp;quot;, you'll see this dialog:&lt;br /&gt;
&lt;br /&gt;
[http://www.2dgame-tutorial.com/downloads/GridDialog.png View dialog screenshot]&lt;br /&gt;
&lt;br /&gt;
On &amp;quot;ok&amp;quot;, all settings will apply, even after closing the editor because it's INI settings.&lt;br /&gt;
&lt;br /&gt;
When editing, you can '''snap''' to the grid by selecting one or more windows, and press &amp;quot;g&amp;quot; (for &amp;quot;grid&amp;quot;, because &amp;quot;s&amp;quot; is already used for moving).&lt;br /&gt;
&lt;br /&gt;
===Absolute metrics mode===&lt;br /&gt;
Although CEGUI does not distinguish between &amp;quot;relative&amp;quot; and &amp;quot;absolute&amp;quot; anymore, you can still simutate this with help of the editor. If you want a window of a fixed size at any resolution (absolute), you can set all the 'scales' to 0.0, and the 'offsets' to an absolute position. For example to create a window from 50,50 to 250,250 at any resolution, the property grid of that window should look like this:&lt;br /&gt;
&lt;br /&gt;
*Left Scale: 0&lt;br /&gt;
*Left Offset: 50&lt;br /&gt;
*Top Scale: 0&lt;br /&gt;
*Top Offset: 50&lt;br /&gt;
*Right Scale: 0&lt;br /&gt;
*Right Offset: 250&lt;br /&gt;
*Bottom Scale: 0&lt;br /&gt;
*Bottom Offset: 250&lt;br /&gt;
&lt;br /&gt;
Note that the resizing and dragging of windows only affects the relative part. The absolute part (offsets) must always be setup from the grid. &lt;br /&gt;
&lt;br /&gt;
==INI Settings==&lt;br /&gt;
The editor loads &amp;amp; writes several settings from and to an INI file:&lt;br /&gt;
*The location of your datafiles&lt;br /&gt;
*Last opened layout&lt;br /&gt;
*Client size&lt;br /&gt;
*Grid setup&lt;br /&gt;
*Default font setup&lt;br /&gt;
*Current background setup&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
I think i have mentioned the most important functionality. You should now be able to create the coolest layouts :-) If you think i left something important out, just add it or send me an email at pkooman@gmail.com.&lt;br /&gt;
&lt;br /&gt;
--Last updated by Scriptkid, May 03.&lt;br /&gt;
&lt;br /&gt;
[[Category:CELayoutEditor]]&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2752</id>
		<title>Template:CEGUINews</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2752"/>
				<updated>2007-12-18T18:07:46Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: Properties, exceptions &amp;amp; more&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Section|1=Latest News|2=&lt;br /&gt;
* '''New CELayoutEditor SVN trunk update''' 18th December 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CEImagesetEditor SVN trunk update''' 10th December 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CELayoutEditor SVN trunk update''' 06th December 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New Widget: GroupBox''' 02th December 2007&lt;br /&gt;
[[User:Scriptkid|Scriptkid]]&lt;br /&gt;
* '''New CEGUI SVN trunk update''' 30th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CELayoutEditor SVN trunk update''' 22th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CEGUI SVN trunk update''' 10th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]] &lt;br /&gt;
&lt;br /&gt;
[[News|View all news and details...]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2751</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2751"/>
				<updated>2007-12-18T18:05:33Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: Properties, exceptions &amp;amp; more&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== New CELayoutEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 18th December 2007 ===&lt;br /&gt;
A new update that adds new features to the property grid, improves exception handling, adds version information and more misc stuff has been committed to the CELayoutEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2825/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CEImagesetEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 10th December 2007 ===&lt;br /&gt;
A new update that adds VS2003 &amp;amp; VS2005 solutions and modifies configuration settings has been &lt;br /&gt;
committed to the CEImagesetEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2822/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CELayoutEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 06th December 2007 ===&lt;br /&gt;
A new update that adds Vectored Exception Handling (VEH) support, stack trace info to all thrown exceptions and&lt;br /&gt;
other misc stuff has been committed to the CELayoutEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2821/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Widget: GroupBox ''' [[User:Scriptkid|Scriptkid]] 02th December 2007 ===&lt;br /&gt;
A new update adds Levia's GroupBox to the trunk. Thanks to Levia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 30th November 2007 ===&lt;br /&gt;
A new update that adds RTTI info to debug builds and performs some logger modifications has been committed to the CEGUI SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2816/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CELayoutEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 22th November 2007 ===&lt;br /&gt;
A new update that includes important bug fixes and internal changes that increase performance and code quality has been committed to the CELayoutEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2811/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 10th November 2007 ===&lt;br /&gt;
A new update that adds type, file name and line number to all thrown exceptions has been committed to the CEGUI SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2799/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New developments by ''' [[User:Scriptkid|Scriptkid]] 06th November 2007 ===&lt;br /&gt;
Starting a few weeks ago, new development is being done on CEGUI, mainly on its tools. User [[User:fjeronimo|fjeronimo]] has made some valuable modifications already. Besides that, we are moving through the Mantis list and verifying+fixing bugs. We will keep you up-to-date regarding these matters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b source packages by [[User:CrazyEddie|CrazyEddie]] 28th November 2006 ===&lt;br /&gt;
We have issued new versions of the 0.5.0 source packages - the previous ones were missing the files for the Microsoft Direct3D based renderer modules, the packages contain no other changes  Thanks go to dmail for raising this issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b binary packages for Win32 by [[User:CrazyEddie|CrazyEddie]] 14th November 2006 ===&lt;br /&gt;
The Win32 binary dependency and SDK packages released on the 6th contained an inconsistency related to the SILLY library.  Today I have issued a new set of binary packages which have been fixed - the new version is known as 0.5.0b, and contains no other changes.  Many thanks to forum member vasmann for alerting me to the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0 stable by [[User:CrazyEddie|CrazyEddie]] 6th November 2006 ===&lt;br /&gt;
It has been almost a year in the making, but it is finally here!  The CEGUI development team is immensely proud to announce the release of Crazy Eddie's GUI System 0.5.0 - the first stable release of code in the 0.5.x series.&lt;br /&gt;
&lt;br /&gt;
There are pretty vast changes in this release from the previous stable (0.4.1) - many of these changes are breaking, so please agian review [[Release Notes 0.5.X]] to see details of most of these changes.&lt;br /&gt;
&lt;br /&gt;
This release consists of various files that you may need, depending on your usage of the system.  We are providing source packages, documentation packages, dependency packages, and binary SDK packages (for VC7.1 and VC8).&lt;br /&gt;
&lt;br /&gt;
To coincide with this release, we are also happy to announce a stable 0.1.0 release of Simple Image Loading LibrarY (SILLY), and the 0.5.0 release of the CELayoutEditor.  Please see the [[Downloads|downloads page]] for full details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 2 by [[User:Dalfy|Dalfy]] 13 august 2006 ===&lt;br /&gt;
We are pleased to announce the second release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon. Check the download page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 1 by [[User:Dalfy|Dalfy]] 20 June 2006=== &lt;br /&gt;
We are pleased to announce the first release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon by sending a lot of bug report in Mantis bug tracker. The download page for CEGUI-0.5.0-RC1 contains some typos but most link are already valid and mirrored on sourceforge. The link on the download page are going to be fixed during the day. &lt;br /&gt;
&lt;br /&gt;
For any question regarding this release you can use either the forum either irc. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Migration to Subversion  by [[User:CrazyEddie|CrazyEddie]] 11:13, 3 April 2006 (PDT) ===&lt;br /&gt;
We have taken the decision to migrate the code for main CEGUI Mk-2 library and the CELayoutEditor tool from using the CVS revision control system, over to Subversion (SVN).  If you're using the stable releases, this will not affect you at all.  If you're using code out of some branch of CVS, then you will need to switch to SVN instead - we will not be maintaining both repositories.  You will find that for general usage, CVS and SVN are similar, and have similar commands.  For Windows users, we heartily recommend the use of [http://tortoisesvn.tigris.org/ TortoiseSVN].&lt;br /&gt;
&lt;br /&gt;
For full details of how to obtain the source code from the subversion repository, please see the page [[HOWTO: Obtain the library source from subversion]]&lt;br /&gt;
&lt;br /&gt;
All 'ceguiaddons' projects will continue to use CVS for revision control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Site Moved (again) ===&lt;br /&gt;
We have now moved the site back to the sourceforge servers, and made a few changes as to the way the site is handled in general - as you have probably noticed!&lt;br /&gt;
&lt;br /&gt;
Basically the main 'content' areas of the site are now entirely wiki based, and we also have a few other bits installed to handle certain requirements where the wiki is less suited to the task.&lt;br /&gt;
&lt;br /&gt;
The features of the new site are:&lt;br /&gt;
* Wiki based system for all main site content&lt;br /&gt;
* phpBB2 being used for community forums&lt;br /&gt;
* Coppermine based gallery&lt;br /&gt;
* Mantis for all bug and feature tracking&lt;br /&gt;
* Single, unified, log-in for all site areas&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=The_%22official%22_layout_editor&amp;diff=2750</id>
		<title>The &quot;official&quot; layout editor</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=The_%22official%22_layout_editor&amp;diff=2750"/>
				<updated>2007-12-18T10:29:51Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: Added CELayoutEditor category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Official layout editor for CEGUI is CELayoutEditor.&lt;br /&gt;
&lt;br /&gt;
== Documentation ==&lt;br /&gt;
* [[Getting Started]]&lt;br /&gt;
* [[CELayoutEditor Manual]]&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
* [[User Interface]]&lt;br /&gt;
&lt;br /&gt;
[[Category:CELayoutEditor]]&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=The_%22official%22_layout_editor&amp;diff=2749</id>
		<title>The &quot;official&quot; layout editor</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=The_%22official%22_layout_editor&amp;diff=2749"/>
				<updated>2007-12-18T09:56:45Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: Renamed manual page (to avoid confusion with other manuals)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Official layout editor for CEGUI is CELayoutEditor.&lt;br /&gt;
&lt;br /&gt;
== Documentation ==&lt;br /&gt;
* [[Getting Started]]&lt;br /&gt;
* [[CELayoutEditor Manual]]&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
* [[User Interface]]&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=CELayoutEditor_Manual&amp;diff=2747</id>
		<title>CELayoutEditor Manual</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=CELayoutEditor_Manual&amp;diff=2747"/>
				<updated>2007-12-18T09:53:04Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: Manual moved to CELayoutEditor Manual&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Welcome to the manual page for the layout editor! Because the application is not the biggest in the world, this manual is actually pretty brief. However it will explain everything it can do, and will give some notes on certain behaviour which might be confusing at first sight.&lt;br /&gt;
&lt;br /&gt;
Before going any further, make sure you have read [[Getting Started]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
'''0.5 Note:''' this version is not shipped with datafiles anymore. Therefore the editor will prompt you with a directory browser on first usage. You can point it to your datafiles folder, for example the one in cegui's own sample folder. When pressing 'ok', the value will be stored to the INI file.&lt;br /&gt;
&lt;br /&gt;
When you start the editor for the first time, you will obviously see the following screen. The first time it will startup with the sample layout. After that it will start with the most recently opened layout.&lt;br /&gt;
&lt;br /&gt;
[http://www.2dgame-tutorial.com/downloads/StartupImage.PNG View application screenshot]&lt;br /&gt;
&lt;br /&gt;
The image shows the following items:&lt;br /&gt;
&lt;br /&gt;
=== The menu ===&lt;br /&gt;
The menu contains the following sub-menus and items:&lt;br /&gt;
&lt;br /&gt;
*File: This common menuitem contains all document related options, like &amp;quot;new&amp;quot;, &amp;quot;open&amp;quot;, &amp;quot;save(as)&amp;quot;, &amp;quot;close&amp;quot; and completely quitting the application. Each of these&lt;br /&gt;
commands will result in the application prompting you to save any modifications first.&lt;br /&gt;
&lt;br /&gt;
*Edit: This menuitem contains all items which are relevant to a &amp;lt;link!&amp;gt;selection of windows&amp;lt;/link&amp;gt;. Their behavior should be implied by the item's names&lt;br /&gt;
and the detailed explaination in the status bar.&lt;br /&gt;
&lt;br /&gt;
*View: This menuitem contains some convenience commands to grow or shrink the client to commonly-used resolutions such as 1024x768, to help the WYSIWYG behavior. Besides, it allows for aligning and grid setup.&lt;br /&gt;
&lt;br /&gt;
*Help: This menuitem contains an about box and a reference to the page you are now reading :-)&lt;br /&gt;
&lt;br /&gt;
===The edit area===&lt;br /&gt;
&lt;br /&gt;
This pane allows you to select one or more windows and perform all kinds of operations on them. These include, moving, resizing and all operations in the &amp;quot;edit&amp;quot; menu.&lt;br /&gt;
To select a window, just left-click it. To select more then one window at a time, hold SHIFT while clicking. &lt;br /&gt;
&lt;br /&gt;
Two operations which are not menuitems have to do with moving windows by hand in stead of by mouse. When you have a selection of windows, you can use &lt;br /&gt;
'w', 's', 'a', 'd' and the cursor keys to move the selection. To make smaller steps (1 pixel instead of 10 pixels) keep CTRL pressed.&lt;br /&gt;
&lt;br /&gt;
Note that if you select a first window of a selection, the main dialog (see below) updates.&lt;br /&gt;
&lt;br /&gt;
===The status bar===&lt;br /&gt;
&lt;br /&gt;
The status bar is used to show the following information:&lt;br /&gt;
*Details about the behavior of a highlighted menu item (when you browse the menu);&lt;br /&gt;
*Absolute and relative coordinates of the currently hovered window (includes the root GUISheet);&lt;br /&gt;
*The name of the currently hovered window (includes the root GUISheet);&lt;br /&gt;
&lt;br /&gt;
===The main dialog===&lt;br /&gt;
&lt;br /&gt;
This dialog is always open and cannot be closed ;-)&lt;br /&gt;
&lt;br /&gt;
Its tasks include providing a hierachical overview of the currently open layout (the browse tree), allowing for modifying properties of the current&lt;br /&gt;
selection and adding new windows.&lt;br /&gt;
&lt;br /&gt;
By clicking an item (window name) in the browse tree, that window gets automatically selected, and the dialog updates itself according to the selected window.&lt;br /&gt;
&lt;br /&gt;
Except for the &amp;quot;Text&amp;quot; property, which is shown as an edit field, each (supported) property is editable through a grid, where the left comlumn shows the properties' name, and the right one it's current value.&lt;br /&gt;
&lt;br /&gt;
==Common Usage==&lt;br /&gt;
===Adding windows===&lt;br /&gt;
You can add windows by clicking the &amp;quot;add window&amp;quot; button, which will open the following dialog:&lt;br /&gt;
&lt;br /&gt;
[http://www.2dgame-tutorial.com/downloads/AddWindowDialog.PNG View dialog screenshot]&lt;br /&gt;
&lt;br /&gt;
The top of the dialog shows you to which window (the parent) you will be adding the new window. Below that information is an input field for the new window's&lt;br /&gt;
name.&lt;br /&gt;
&lt;br /&gt;
Since the editor support multiple &amp;quot;look &amp;amp; feels&amp;quot; you can select one of the loaded ones here. As you can see, you can default the one you use most often. Finally,&lt;br /&gt;
select the window type you'd like to add. This list is relative to the selected look &amp;amp; feel, so it might differ per selection.&lt;br /&gt;
&lt;br /&gt;
When you´re happy with your new window, press `ok` to create with the given settings. Note that the application will fail to add the window if you choose an already existing name.&lt;br /&gt;
&lt;br /&gt;
===Editing properties===&lt;br /&gt;
When you have more then one window selected, the grid will show the union of available properties. Imagine that two windows are selected (&lt;br /&gt;
by pressing SHIFT while selecting), and the first one has &amp;quot;visible&amp;quot; and &amp;quot;topMost&amp;quot; as its properties, and&lt;br /&gt;
the second one has &amp;quot;visible&amp;quot;, &amp;quot;clickable&amp;quot; and &amp;quot;colour&amp;quot; as its properties, then the grid will contain&lt;br /&gt;
&amp;quot;visible&amp;quot;, &amp;quot;topmost&amp;quot;, clickable&amp;quot; and &amp;quot;colour&amp;quot;. &amp;quot;Visible&amp;quot; will only be added once.&lt;br /&gt;
&lt;br /&gt;
Note that the positions and size cannot be changed when you have selected more then one window, otherwise each window in your selection would get the same position and size!&lt;br /&gt;
&lt;br /&gt;
===Renaming a window===&lt;br /&gt;
You can change a window name by modifying the first property ('name') in the grid. Although this property does not actually exist in the cegui system, editing this way helps consistency with changing others property. Name changes will immediately reflect in the tree.&lt;br /&gt;
&lt;br /&gt;
===Setting a default font===&lt;br /&gt;
You can specify a default font for your layout(s). This font will be used for each added window from that moment. When selection &amp;quot;View-&amp;gt;Set default font...&amp;quot;, you'll see this dialog:&lt;br /&gt;
&lt;br /&gt;
[http://www.2dgame-tutorial.com/downloads/DefaultFontDialog.PNG View dialog screenshot]&lt;br /&gt;
&lt;br /&gt;
On &amp;quot;ok&amp;quot; this font will apply even after closing the editor, because it's an INI setting.&lt;br /&gt;
&lt;br /&gt;
===Working on a background===&lt;br /&gt;
In order to extend the &amp;quot;wysiwyg&amp;quot; effect, you can set a background behind your layout. This can help alot in deciding how large your widgets can be, or even their ideal location. Note that the background does ''not'' get saved with your layout; the editor maintains is seperately. To create a background in your layout itself, you should just use a StaticImage widget.&lt;br /&gt;
&lt;br /&gt;
Setting a background, and toggling its visibility state happens via the &amp;quot;View-&amp;gt;Set background&amp;quot; and &amp;quot;View-&amp;gt;Show background&amp;quot; menu items respectivily.&lt;br /&gt;
&lt;br /&gt;
==Advanced Usage==&lt;br /&gt;
===Snap to grid===&lt;br /&gt;
It's possible to show a grid during editing. When selection &amp;quot;View-&amp;gt;Setup grid...&amp;quot;, you'll see this dialog:&lt;br /&gt;
&lt;br /&gt;
[http://www.2dgame-tutorial.com/downloads/GridDialog.png View dialog screenshot]&lt;br /&gt;
&lt;br /&gt;
On &amp;quot;ok&amp;quot;, all settings will apply, even after closing the editor because it's INI settings.&lt;br /&gt;
&lt;br /&gt;
When editing, you can '''snap''' to the grid by selecting one or more windows, and press &amp;quot;g&amp;quot; (for &amp;quot;grid&amp;quot;, because &amp;quot;s&amp;quot; is already used for moving).&lt;br /&gt;
&lt;br /&gt;
===Absolute metrics mode===&lt;br /&gt;
Although CEGUI does not distinguish between &amp;quot;relative&amp;quot; and &amp;quot;absolute&amp;quot; anymore, you can still simutate this with help of the editor. If you want a window of a fixed size at any resolution (absolute), you can set all the 'scales' to 0.0, and the 'offsets' to an absolute position. For example to create a window from 50,50 to 250,250 at any resolution, the property grid of that window should look like this:&lt;br /&gt;
&lt;br /&gt;
*Left Scale: 0&lt;br /&gt;
*Left Offset: 50&lt;br /&gt;
*Top Scale: 0&lt;br /&gt;
*Top Offset: 50&lt;br /&gt;
*Right Scale: 0&lt;br /&gt;
*Right Offset: 250&lt;br /&gt;
*Bottom Scale: 0&lt;br /&gt;
*Bottom Offset: 250&lt;br /&gt;
&lt;br /&gt;
Note that the resizing and dragging of windows only affects the relative part. The absolute part (offsets) must always be setup from the grid. &lt;br /&gt;
&lt;br /&gt;
==INI Settings==&lt;br /&gt;
The editor loads &amp;amp; writes several settings from and to an INI file:&lt;br /&gt;
*The location of your datafiles&lt;br /&gt;
*Last opened layout&lt;br /&gt;
*Client size&lt;br /&gt;
*Grid setup&lt;br /&gt;
*Default font setup&lt;br /&gt;
*Current background setup&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
I think i have mentioned the most important functionality. You should now be able to create the coolest layouts :-) If you think i left something important out, just add it or send me an email at pkooman@gmail.com.&lt;br /&gt;
&lt;br /&gt;
--Last updated by Scriptkid, May 03.&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=Manual&amp;diff=2748</id>
		<title>Manual</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=Manual&amp;diff=2748"/>
				<updated>2007-12-18T09:53:04Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: Manual moved to CELayoutEditor Manual: To remove any confusion with other manuals (CEGUI, CEImageSetEditor,etc.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[CELayoutEditor Manual]]&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2746</id>
		<title>Template:CEGUINews</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2746"/>
				<updated>2007-12-10T16:23:57Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: VS solutions, config changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Section|1=Latest News|2=&lt;br /&gt;
* '''New CEImagesetEditor SVN trunk update''' 10th December 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CELayoutEditor SVN trunk update''' 06th December 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New Widget: GroupBox''' 02th December 2007&lt;br /&gt;
[[User:Scriptkid|Scriptkid]]&lt;br /&gt;
* '''New CEGUI SVN trunk update''' 30th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CELayoutEditor SVN trunk update''' 22th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CEGUI SVN trunk update''' 10th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]] &lt;br /&gt;
* '''New developments''' 06th November 2007&lt;br /&gt;
[[User:Scriptkid|Scriptkid]]&lt;br /&gt;
&lt;br /&gt;
[[News|View all news and details...]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2745</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2745"/>
				<updated>2007-12-10T16:21:47Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: VS solutions, config changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== New CEImagesetEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 10th December 2007 ===&lt;br /&gt;
A new update that adds VS2003 &amp;amp; VS2005 solutions and modifies configuration settings has been &lt;br /&gt;
committed to the CEImagesetEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2822/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CELayoutEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 06th December 2007 ===&lt;br /&gt;
A new update that adds Vectored Exception Handling (VEH) support, stack trace info to all thrown exceptions and&lt;br /&gt;
other misc stuff has been committed to the CELayoutEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2821/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Widget: GroupBox ''' [[User:Scriptkid|Scriptkid]] 02th December 2007 ===&lt;br /&gt;
A new update adds Levia's GroupBox to the trunk. Thanks to Levia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 30th November 2007 ===&lt;br /&gt;
A new update that adds RTTI info to debug builds and performs some logger modifications has been committed to the CEGUI SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2816/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CELayoutEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 22th November 2007 ===&lt;br /&gt;
A new update that includes important bug fixes and internal changes that increase performance and code quality has been committed to the CELayoutEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2811/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 10th November 2007 ===&lt;br /&gt;
A new update that adds type, file name and line number to all thrown exceptions has been committed to the CEGUI SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2799/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New developments by ''' [[User:Scriptkid|Scriptkid]] 06th November 2007 ===&lt;br /&gt;
Starting a few weeks ago, new development is being done on CEGUI, mainly on its tools. User [[User:fjeronimo|fjeronimo]] has made some valuable modifications already. Besides that, we are moving through the Mantis list and verifying+fixing bugs. We will keep you up-to-date regarding these matters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b source packages by [[User:CrazyEddie|CrazyEddie]] 28th November 2006 ===&lt;br /&gt;
We have issued new versions of the 0.5.0 source packages - the previous ones were missing the files for the Microsoft Direct3D based renderer modules, the packages contain no other changes  Thanks go to dmail for raising this issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b binary packages for Win32 by [[User:CrazyEddie|CrazyEddie]] 14th November 2006 ===&lt;br /&gt;
The Win32 binary dependency and SDK packages released on the 6th contained an inconsistency related to the SILLY library.  Today I have issued a new set of binary packages which have been fixed - the new version is known as 0.5.0b, and contains no other changes.  Many thanks to forum member vasmann for alerting me to the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0 stable by [[User:CrazyEddie|CrazyEddie]] 6th November 2006 ===&lt;br /&gt;
It has been almost a year in the making, but it is finally here!  The CEGUI development team is immensely proud to announce the release of Crazy Eddie's GUI System 0.5.0 - the first stable release of code in the 0.5.x series.&lt;br /&gt;
&lt;br /&gt;
There are pretty vast changes in this release from the previous stable (0.4.1) - many of these changes are breaking, so please agian review [[Release Notes 0.5.X]] to see details of most of these changes.&lt;br /&gt;
&lt;br /&gt;
This release consists of various files that you may need, depending on your usage of the system.  We are providing source packages, documentation packages, dependency packages, and binary SDK packages (for VC7.1 and VC8).&lt;br /&gt;
&lt;br /&gt;
To coincide with this release, we are also happy to announce a stable 0.1.0 release of Simple Image Loading LibrarY (SILLY), and the 0.5.0 release of the CELayoutEditor.  Please see the [[Downloads|downloads page]] for full details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 2 by [[User:Dalfy|Dalfy]] 13 august 2006 ===&lt;br /&gt;
We are pleased to announce the second release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon. Check the download page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 1 by [[User:Dalfy|Dalfy]] 20 June 2006=== &lt;br /&gt;
We are pleased to announce the first release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon by sending a lot of bug report in Mantis bug tracker. The download page for CEGUI-0.5.0-RC1 contains some typos but most link are already valid and mirrored on sourceforge. The link on the download page are going to be fixed during the day. &lt;br /&gt;
&lt;br /&gt;
For any question regarding this release you can use either the forum either irc. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Migration to Subversion  by [[User:CrazyEddie|CrazyEddie]] 11:13, 3 April 2006 (PDT) ===&lt;br /&gt;
We have taken the decision to migrate the code for main CEGUI Mk-2 library and the CELayoutEditor tool from using the CVS revision control system, over to Subversion (SVN).  If you're using the stable releases, this will not affect you at all.  If you're using code out of some branch of CVS, then you will need to switch to SVN instead - we will not be maintaining both repositories.  You will find that for general usage, CVS and SVN are similar, and have similar commands.  For Windows users, we heartily recommend the use of [http://tortoisesvn.tigris.org/ TortoiseSVN].&lt;br /&gt;
&lt;br /&gt;
For full details of how to obtain the source code from the subversion repository, please see the page [[HOWTO: Obtain the library source from subversion]]&lt;br /&gt;
&lt;br /&gt;
All 'ceguiaddons' projects will continue to use CVS for revision control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Site Moved (again) ===&lt;br /&gt;
We have now moved the site back to the sourceforge servers, and made a few changes as to the way the site is handled in general - as you have probably noticed!&lt;br /&gt;
&lt;br /&gt;
Basically the main 'content' areas of the site are now entirely wiki based, and we also have a few other bits installed to handle certain requirements where the wiki is less suited to the task.&lt;br /&gt;
&lt;br /&gt;
The features of the new site are:&lt;br /&gt;
* Wiki based system for all main site content&lt;br /&gt;
* phpBB2 being used for community forums&lt;br /&gt;
* Coppermine based gallery&lt;br /&gt;
* Mantis for all bug and feature tracking&lt;br /&gt;
* Single, unified, log-in for all site areas&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2744</id>
		<title>Template:CEGUINews</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2744"/>
				<updated>2007-12-06T20:38:34Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: VEH, Stack Traces &amp;amp; Misc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Section|1=Latest News|2=&lt;br /&gt;
* '''New CELayoutEditor SVN trunk update''' 06th December 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New Widget: GroupBox''' 02th December 2007&lt;br /&gt;
[[User:Scriptkid|Scriptkid]]&lt;br /&gt;
* '''New CEGUI SVN trunk update''' 30th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CELayoutEditor SVN trunk update''' 22th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CEGUI SVN trunk update''' 10th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]] &lt;br /&gt;
* '''New developments''' 06th November 2007&lt;br /&gt;
[[User:Scriptkid|Scriptkid]]&lt;br /&gt;
* '''Release of 0.5.0b (fixed source packages)''' 28th November 2006&lt;br /&gt;
[[User:CrazyEddie|CrazyEddie]]&lt;br /&gt;
&lt;br /&gt;
[[News|View all news and details...]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2743</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2743"/>
				<updated>2007-12-06T20:33:34Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: VEH, Stack Traces &amp;amp; Misc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== New CELayoutEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 06th December 2007 ===&lt;br /&gt;
A new update that adds Vectored Exception Handling (VEH) support, stack trace info to all thrown exceptions and&lt;br /&gt;
other misc stuff has been committed to the CElayoutEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2821/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Widget: GroupBox ''' [[User:Scriptkid|Scriptkid]] 02th December 2007 ===&lt;br /&gt;
A new update adds Levia's GroupBox to the trunk. Thanks to Levia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 30th November 2007 ===&lt;br /&gt;
A new update that adds RTTI info to debug builds and performs some logger modifications has been committed to the CEGUI SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2816/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CELayoutEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 22th November 2007 ===&lt;br /&gt;
A new update that includes important bug fixes and internal changes that increase performance and code quality has been committed to the CELayoutEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2811/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 10th November 2007 ===&lt;br /&gt;
A new update that adds type, file name and line number to all thrown exceptions has been committed to the CEGUI SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2799/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New developments by ''' [[User:Scriptkid|Scriptkid]] 06th November 2007 ===&lt;br /&gt;
Starting a few weeks ago, new development is being done on CEGUI, mainly on its tools. User [[User:fjeronimo|fjeronimo]] has made some valuable modifications already. Besides that, we are moving through the Mantis list and verifying+fixing bugs. We will keep you up-to-date regarding these matters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b source packages by [[User:CrazyEddie|CrazyEddie]] 28th November 2006 ===&lt;br /&gt;
We have issued new versions of the 0.5.0 source packages - the previous ones were missing the files for the Microsoft Direct3D based renderer modules, the packages contain no other changes  Thanks go to dmail for raising this issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b binary packages for Win32 by [[User:CrazyEddie|CrazyEddie]] 14th November 2006 ===&lt;br /&gt;
The Win32 binary dependency and SDK packages released on the 6th contained an inconsistency related to the SILLY library.  Today I have issued a new set of binary packages which have been fixed - the new version is known as 0.5.0b, and contains no other changes.  Many thanks to forum member vasmann for alerting me to the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0 stable by [[User:CrazyEddie|CrazyEddie]] 6th November 2006 ===&lt;br /&gt;
It has been almost a year in the making, but it is finally here!  The CEGUI development team is immensely proud to announce the release of Crazy Eddie's GUI System 0.5.0 - the first stable release of code in the 0.5.x series.&lt;br /&gt;
&lt;br /&gt;
There are pretty vast changes in this release from the previous stable (0.4.1) - many of these changes are breaking, so please agian review [[Release Notes 0.5.X]] to see details of most of these changes.&lt;br /&gt;
&lt;br /&gt;
This release consists of various files that you may need, depending on your usage of the system.  We are providing source packages, documentation packages, dependency packages, and binary SDK packages (for VC7.1 and VC8).&lt;br /&gt;
&lt;br /&gt;
To coincide with this release, we are also happy to announce a stable 0.1.0 release of Simple Image Loading LibrarY (SILLY), and the 0.5.0 release of the CELayoutEditor.  Please see the [[Downloads|downloads page]] for full details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 2 by [[User:Dalfy|Dalfy]] 13 august 2006 ===&lt;br /&gt;
We are pleased to announce the second release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon. Check the download page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 1 by [[User:Dalfy|Dalfy]] 20 June 2006=== &lt;br /&gt;
We are pleased to announce the first release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon by sending a lot of bug report in Mantis bug tracker. The download page for CEGUI-0.5.0-RC1 contains some typos but most link are already valid and mirrored on sourceforge. The link on the download page are going to be fixed during the day. &lt;br /&gt;
&lt;br /&gt;
For any question regarding this release you can use either the forum either irc. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Migration to Subversion  by [[User:CrazyEddie|CrazyEddie]] 11:13, 3 April 2006 (PDT) ===&lt;br /&gt;
We have taken the decision to migrate the code for main CEGUI Mk-2 library and the CELayoutEditor tool from using the CVS revision control system, over to Subversion (SVN).  If you're using the stable releases, this will not affect you at all.  If you're using code out of some branch of CVS, then you will need to switch to SVN instead - we will not be maintaining both repositories.  You will find that for general usage, CVS and SVN are similar, and have similar commands.  For Windows users, we heartily recommend the use of [http://tortoisesvn.tigris.org/ TortoiseSVN].&lt;br /&gt;
&lt;br /&gt;
For full details of how to obtain the source code from the subversion repository, please see the page [[HOWTO: Obtain the library source from subversion]]&lt;br /&gt;
&lt;br /&gt;
All 'ceguiaddons' projects will continue to use CVS for revision control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Site Moved (again) ===&lt;br /&gt;
We have now moved the site back to the sourceforge servers, and made a few changes as to the way the site is handled in general - as you have probably noticed!&lt;br /&gt;
&lt;br /&gt;
Basically the main 'content' areas of the site are now entirely wiki based, and we also have a few other bits installed to handle certain requirements where the wiki is less suited to the task.&lt;br /&gt;
&lt;br /&gt;
The features of the new site are:&lt;br /&gt;
* Wiki based system for all main site content&lt;br /&gt;
* phpBB2 being used for community forums&lt;br /&gt;
* Coppermine based gallery&lt;br /&gt;
* Mantis for all bug and feature tracking&lt;br /&gt;
* Single, unified, log-in for all site areas&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2740</id>
		<title>Template:CEGUINews</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2740"/>
				<updated>2007-11-30T20:16:39Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: RTTI and Loggers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Section|1=Latest News|2=&lt;br /&gt;
* '''New CEGUI SVN trunk update''' 30th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CELayoutEditor SVN trunk update''' 22th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CEGUI SVN trunk update''' 10th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]] &lt;br /&gt;
* '''New developments''' 06th November 2007&lt;br /&gt;
[[User:Scriptkid|Scriptkid]]&lt;br /&gt;
* '''Release of 0.5.0b (fixed source packages)''' 28th November 2006&lt;br /&gt;
[[User:CrazyEddie|CrazyEddie]]&lt;br /&gt;
* '''Release of 0.5.0b (fixed binaries)''' 14th November 2006&lt;br /&gt;
[[User:CrazyEddie|CrazyEddie]]&lt;br /&gt;
&lt;br /&gt;
[[News|View all news and details...]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2739</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2739"/>
				<updated>2007-11-30T20:14:37Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: RTTI and Loggers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 30th November 2007 ===&lt;br /&gt;
A new update that adds RTTI info to debug builds and performs some logger modifications has been committed to the CEGUI SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2816/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CELayoutEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 22th November 2007 ===&lt;br /&gt;
A new update that includes important bug fixes and internal changes that increase performance and code quality has been committed to the CELayoutEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2811/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 10th November 2007 ===&lt;br /&gt;
A new update that adds type, file name and line number to all thrown exceptions has been committed to the CEGUI SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2799/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New developments by ''' [[User:Scriptkid|Scriptkid]] 06th November 2007 ===&lt;br /&gt;
Starting a few weeks ago, new development is being done on CEGUI, mainly on its tools. User [[User:fjeronimo|fjeronimo]] has made some valuable modifications already. Besides that, we are moving through the Mantis list and verifying+fixing bugs. We will keep you up-to-date regarding these matters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b source packages by [[User:CrazyEddie|CrazyEddie]] 28th November 2006 ===&lt;br /&gt;
We have issued new versions of the 0.5.0 source packages - the previous ones were missing the files for the Microsoft Direct3D based renderer modules, the packages contain no other changes  Thanks go to dmail for raising this issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b binary packages for Win32 by [[User:CrazyEddie|CrazyEddie]] 14th November 2006 ===&lt;br /&gt;
The Win32 binary dependency and SDK packages released on the 6th contained an inconsistency related to the SILLY library.  Today I have issued a new set of binary packages which have been fixed - the new version is known as 0.5.0b, and contains no other changes.  Many thanks to forum member vasmann for alerting me to the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0 stable by [[User:CrazyEddie|CrazyEddie]] 6th November 2006 ===&lt;br /&gt;
It has been almost a year in the making, but it is finally here!  The CEGUI development team is immensely proud to announce the release of Crazy Eddie's GUI System 0.5.0 - the first stable release of code in the 0.5.x series.&lt;br /&gt;
&lt;br /&gt;
There are pretty vast changes in this release from the previous stable (0.4.1) - many of these changes are breaking, so please agian review [[Release Notes 0.5.X]] to see details of most of these changes.&lt;br /&gt;
&lt;br /&gt;
This release consists of various files that you may need, depending on your usage of the system.  We are providing source packages, documentation packages, dependency packages, and binary SDK packages (for VC7.1 and VC8).&lt;br /&gt;
&lt;br /&gt;
To coincide with this release, we are also happy to announce a stable 0.1.0 release of Simple Image Loading LibrarY (SILLY), and the 0.5.0 release of the CELayoutEditor.  Please see the [[Downloads|downloads page]] for full details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 2 by [[User:Dalfy|Dalfy]] 13 august 2006 ===&lt;br /&gt;
We are pleased to announce the second release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon. Check the download page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 1 by [[User:Dalfy|Dalfy]] 20 June 2006=== &lt;br /&gt;
We are pleased to announce the first release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon by sending a lot of bug report in Mantis bug tracker. The download page for CEGUI-0.5.0-RC1 contains some typos but most link are already valid and mirrored on sourceforge. The link on the download page are going to be fixed during the day. &lt;br /&gt;
&lt;br /&gt;
For any question regarding this release you can use either the forum either irc. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Migration to Subversion  by [[User:CrazyEddie|CrazyEddie]] 11:13, 3 April 2006 (PDT) ===&lt;br /&gt;
We have taken the decision to migrate the code for main CEGUI Mk-2 library and the CELayoutEditor tool from using the CVS revision control system, over to Subversion (SVN).  If you're using the stable releases, this will not affect you at all.  If you're using code out of some branch of CVS, then you will need to switch to SVN instead - we will not be maintaining both repositories.  You will find that for general usage, CVS and SVN are similar, and have similar commands.  For Windows users, we heartily recommend the use of [http://tortoisesvn.tigris.org/ TortoiseSVN].&lt;br /&gt;
&lt;br /&gt;
For full details of how to obtain the source code from the subversion repository, please see the page [[HOWTO: Obtain the library source from subversion]]&lt;br /&gt;
&lt;br /&gt;
All 'ceguiaddons' projects will continue to use CVS for revision control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Site Moved (again) ===&lt;br /&gt;
We have now moved the site back to the sourceforge servers, and made a few changes as to the way the site is handled in general - as you have probably noticed!&lt;br /&gt;
&lt;br /&gt;
Basically the main 'content' areas of the site are now entirely wiki based, and we also have a few other bits installed to handle certain requirements where the wiki is less suited to the task.&lt;br /&gt;
&lt;br /&gt;
The features of the new site are:&lt;br /&gt;
* Wiki based system for all main site content&lt;br /&gt;
* phpBB2 being used for community forums&lt;br /&gt;
* Coppermine based gallery&lt;br /&gt;
* Mantis for all bug and feature tracking&lt;br /&gt;
* Single, unified, log-in for all site areas&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2738</id>
		<title>Template:CEGUINews</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=Template:CEGUINews&amp;diff=2738"/>
				<updated>2007-11-22T17:05:45Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: New CELayoutEditor SVN trunk update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Section|1=Latest News|2=&lt;br /&gt;
* '''New CELayoutEditor SVN trunk update''' 22th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]]&lt;br /&gt;
* '''New CEGUI SVN trunk update''' 10th November 2007&lt;br /&gt;
[[User:fjeronimo|fjeronimo]] &lt;br /&gt;
* '''New developments''' 06th November 2007&lt;br /&gt;
[[User:Scriptkid|Scriptkid]]&lt;br /&gt;
* '''Release of 0.5.0b (fixed source packages)''' 28th November 2006&lt;br /&gt;
[[User:CrazyEddie|CrazyEddie]]&lt;br /&gt;
* '''Release of 0.5.0b (fixed binaries)''' 14th November 2006&lt;br /&gt;
[[User:CrazyEddie|CrazyEddie]]&lt;br /&gt;
* '''Release of 0.5.0 stable''' 6th November 2006&lt;br /&gt;
[[User:CrazyEddie|CrazyEddie]]&lt;br /&gt;
&lt;br /&gt;
[[News|View all news and details...]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2737</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2737"/>
				<updated>2007-11-22T17:01:37Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: New CELayoutEditor SVN trunk update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== New CELayoutEditor SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 22th November 2007 ===&lt;br /&gt;
A new update that includes important bug fixes and internal changes that increase performance and code quality has been committed to the CELayoutEditor SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2811/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 10th November 2007 ===&lt;br /&gt;
A new update that adds type, file name and line number to all thrown exceptions has been committed to the CEGUI SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2799/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New developments by ''' [[User:Scriptkid|Scriptkid]] 06th November 2007 ===&lt;br /&gt;
Starting a few weeks ago, new development is being done on CEGUI, mainly on its tools. User [[User:fjeronimo|fjeronimo]] has made some valuable modifications already. Besides that, we are moving through the Mantis list and verifying+fixing bugs. We will keep you up-to-date regarding these matters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b source packages by [[User:CrazyEddie|CrazyEddie]] 28th November 2006 ===&lt;br /&gt;
We have issued new versions of the 0.5.0 source packages - the previous ones were missing the files for the Microsoft Direct3D based renderer modules, the packages contain no other changes  Thanks go to dmail for raising this issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b binary packages for Win32 by [[User:CrazyEddie|CrazyEddie]] 14th November 2006 ===&lt;br /&gt;
The Win32 binary dependency and SDK packages released on the 6th contained an inconsistency related to the SILLY library.  Today I have issued a new set of binary packages which have been fixed - the new version is known as 0.5.0b, and contains no other changes.  Many thanks to forum member vasmann for alerting me to the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0 stable by [[User:CrazyEddie|CrazyEddie]] 6th November 2006 ===&lt;br /&gt;
It has been almost a year in the making, but it is finally here!  The CEGUI development team is immensely proud to announce the release of Crazy Eddie's GUI System 0.5.0 - the first stable release of code in the 0.5.x series.&lt;br /&gt;
&lt;br /&gt;
There are pretty vast changes in this release from the previous stable (0.4.1) - many of these changes are breaking, so please agian review [[Release Notes 0.5.X]] to see details of most of these changes.&lt;br /&gt;
&lt;br /&gt;
This release consists of various files that you may need, depending on your usage of the system.  We are providing source packages, documentation packages, dependency packages, and binary SDK packages (for VC7.1 and VC8).&lt;br /&gt;
&lt;br /&gt;
To coincide with this release, we are also happy to announce a stable 0.1.0 release of Simple Image Loading LibrarY (SILLY), and the 0.5.0 release of the CELayoutEditor.  Please see the [[Downloads|downloads page]] for full details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 2 by [[User:Dalfy|Dalfy]] 13 august 2006 ===&lt;br /&gt;
We are pleased to announce the second release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon. Check the download page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 1 by [[User:Dalfy|Dalfy]] 20 June 2006=== &lt;br /&gt;
We are pleased to announce the first release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon by sending a lot of bug report in Mantis bug tracker. The download page for CEGUI-0.5.0-RC1 contains some typos but most link are already valid and mirrored on sourceforge. The link on the download page are going to be fixed during the day. &lt;br /&gt;
&lt;br /&gt;
For any question regarding this release you can use either the forum either irc. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Migration to Subversion  by [[User:CrazyEddie|CrazyEddie]] 11:13, 3 April 2006 (PDT) ===&lt;br /&gt;
We have taken the decision to migrate the code for main CEGUI Mk-2 library and the CELayoutEditor tool from using the CVS revision control system, over to Subversion (SVN).  If you're using the stable releases, this will not affect you at all.  If you're using code out of some branch of CVS, then you will need to switch to SVN instead - we will not be maintaining both repositories.  You will find that for general usage, CVS and SVN are similar, and have similar commands.  For Windows users, we heartily recommend the use of [http://tortoisesvn.tigris.org/ TortoiseSVN].&lt;br /&gt;
&lt;br /&gt;
For full details of how to obtain the source code from the subversion repository, please see the page [[HOWTO: Obtain the library source from subversion]]&lt;br /&gt;
&lt;br /&gt;
All 'ceguiaddons' projects will continue to use CVS for revision control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Site Moved (again) ===&lt;br /&gt;
We have now moved the site back to the sourceforge servers, and made a few changes as to the way the site is handled in general - as you have probably noticed!&lt;br /&gt;
&lt;br /&gt;
Basically the main 'content' areas of the site are now entirely wiki based, and we also have a few other bits installed to handle certain requirements where the wiki is less suited to the task.&lt;br /&gt;
&lt;br /&gt;
The features of the new site are:&lt;br /&gt;
* Wiki based system for all main site content&lt;br /&gt;
* phpBB2 being used for community forums&lt;br /&gt;
* Coppermine based gallery&lt;br /&gt;
* Mantis for all bug and feature tracking&lt;br /&gt;
* Single, unified, log-in for all site areas&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2734</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2734"/>
				<updated>2007-11-10T02:04:03Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: [CEGUI Update] - Exception type, file name and line number&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== New CEGUI SVN trunk update by ''' [[User:fjeronimo|fjeronimo]] 10th November 2007 ===&lt;br /&gt;
A new update that adds type, file name and line number to all thrown exceptions has been committed to the SVN trunk.&lt;br /&gt;
&lt;br /&gt;
More details can be found in the following [http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2799/ forum entry].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New developments by ''' [[User:Scriptkid|Scriptkid]] 06th November 2007 ===&lt;br /&gt;
Starting a few weeks ago, new development is being done on CEGUI, mainly on its tools. User [[User:fjeronimo|fjeronimo]] has made some valuable modifications already. Besides that, we are moving through the Mantis list and verifying+fixing bugs. We will keep you up-to-date regarding these matters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b source packages by [[User:CrazyEddie|CrazyEddie]] 28th November 2006 ===&lt;br /&gt;
We have issued new versions of the 0.5.0 source packages - the previous ones were missing the files for the Microsoft Direct3D based renderer modules, the packages contain no other changes  Thanks go to dmail for raising this issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b binary packages for Win32 by [[User:CrazyEddie|CrazyEddie]] 14th November 2006 ===&lt;br /&gt;
The Win32 binary dependency and SDK packages released on the 6th contained an inconsistency related to the SILLY library.  Today I have issued a new set of binary packages which have been fixed - the new version is known as 0.5.0b, and contains no other changes.  Many thanks to forum member vasmann for alerting me to the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0 stable by [[User:CrazyEddie|CrazyEddie]] 6th November 2006 ===&lt;br /&gt;
It has been almost a year in the making, but it is finally here!  The CEGUI development team is immensely proud to announce the release of Crazy Eddie's GUI System 0.5.0 - the first stable release of code in the 0.5.x series.&lt;br /&gt;
&lt;br /&gt;
There are pretty vast changes in this release from the previous stable (0.4.1) - many of these changes are breaking, so please agian review [[Release Notes 0.5.X]] to see details of most of these changes.&lt;br /&gt;
&lt;br /&gt;
This release consists of various files that you may need, depending on your usage of the system.  We are providing source packages, documentation packages, dependency packages, and binary SDK packages (for VC7.1 and VC8).&lt;br /&gt;
&lt;br /&gt;
To coincide with this release, we are also happy to announce a stable 0.1.0 release of Simple Image Loading LibrarY (SILLY), and the 0.5.0 release of the CELayoutEditor.  Please see the [[Downloads|downloads page]] for full details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 2 by [[User:Dalfy|Dalfy]] 13 august 2006 ===&lt;br /&gt;
We are pleased to announce the second release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon. Check the download page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 1 by [[User:Dalfy|Dalfy]] 20 June 2006=== &lt;br /&gt;
We are pleased to announce the first release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon by sending a lot of bug report in Mantis bug tracker. The download page for CEGUI-0.5.0-RC1 contains some typos but most link are already valid and mirrored on sourceforge. The link on the download page are going to be fixed during the day. &lt;br /&gt;
&lt;br /&gt;
For any question regarding this release you can use either the forum either irc. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Migration to Subversion  by [[User:CrazyEddie|CrazyEddie]] 11:13, 3 April 2006 (PDT) ===&lt;br /&gt;
We have taken the decision to migrate the code for main CEGUI Mk-2 library and the CELayoutEditor tool from using the CVS revision control system, over to Subversion (SVN).  If you're using the stable releases, this will not affect you at all.  If you're using code out of some branch of CVS, then you will need to switch to SVN instead - we will not be maintaining both repositories.  You will find that for general usage, CVS and SVN are similar, and have similar commands.  For Windows users, we heartily recommend the use of [http://tortoisesvn.tigris.org/ TortoiseSVN].&lt;br /&gt;
&lt;br /&gt;
For full details of how to obtain the source code from the subversion repository, please see the page [[HOWTO: Obtain the library source from subversion]]&lt;br /&gt;
&lt;br /&gt;
All 'ceguiaddons' projects will continue to use CVS for revision control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Site Moved (again) ===&lt;br /&gt;
We have now moved the site back to the sourceforge servers, and made a few changes as to the way the site is handled in general - as you have probably noticed!&lt;br /&gt;
&lt;br /&gt;
Basically the main 'content' areas of the site are now entirely wiki based, and we also have a few other bits installed to handle certain requirements where the wiki is less suited to the task.&lt;br /&gt;
&lt;br /&gt;
The features of the new site are:&lt;br /&gt;
* Wiki based system for all main site content&lt;br /&gt;
* phpBB2 being used for community forums&lt;br /&gt;
* Coppermine based gallery&lt;br /&gt;
* Mantis for all bug and feature tracking&lt;br /&gt;
* Single, unified, log-in for all site areas&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=CELayout_Editor_-_Getting_Started_/_Building&amp;diff=2733</id>
		<title>CELayout Editor - Getting Started / Building</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=CELayout_Editor_-_Getting_Started_/_Building&amp;diff=2733"/>
				<updated>2007-11-06T14:10:24Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Abstract ==&lt;br /&gt;
&lt;br /&gt;
NOTE: Another Windows specific step-by-step guide was posted in the forums by [[User:fjeronimo|fjeronimo]] and can be read here: http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2760&lt;br /&gt;
&lt;br /&gt;
This page tries to get you up and running with the layout editor. It will explain both the use of a distribution, and downloading from SVN. If you have problems, don't hesitate to visit the forums. And besides, you may alter this page with any information you think will be helpful to future readers of this page.&lt;br /&gt;
Some parts might be a little too verbose, but better safe then sorry ;-) If you're done reading, don't forget to read the [http://www.cegui.org.uk/wiki/index.php/Manual manual].&lt;br /&gt;
&lt;br /&gt;
== Using a distribution ==&lt;br /&gt;
&lt;br /&gt;
This is the recommended way. The distributions are stable and compatible with official CEGUI library releases. For example the 0.4.1 editor will work fine (&amp;quot;proven&amp;quot;) with the 0.4.1 CEGUI release. Visit the [http://www.cegui.org.uk/wiki/index.php/Downloads download page] for Windows installer(s) and Linux source distribution(s). Before installing a new version, it is recommeded that you uninstall a previous version first, because files might get removed in newer versions and such.&lt;br /&gt;
On windows you can stop reading now. Linux and/or SVN users must read on for a bit more.&lt;br /&gt;
&lt;br /&gt;
== Compiling yourself ==&lt;br /&gt;
If you are a non-windows user, or prefer SVN access over distributions, you must follow the steps mentioned in this topic.&lt;br /&gt;
&lt;br /&gt;
=== Setup CEGUI ===&lt;br /&gt;
Please see the [http://www.cegui.org.uk/wiki/index.php/HOWTO:_Obtain_the_library_source_from_subversion CEGUI download info] for downloading and compiling the cegui library.&lt;br /&gt;
&lt;br /&gt;
=== Setup wxWidgets ===&lt;br /&gt;
This topic explains how to get and setup this cross-platform application framework.&lt;br /&gt;
&lt;br /&gt;
==== Download ====&lt;br /&gt;
Distributions for many platforms can be found [http://www.wxwidgets.org/downld2.htm here].&lt;br /&gt;
&lt;br /&gt;
= Compile =&lt;br /&gt;
&lt;br /&gt;
== Compile WxWidgets ==&lt;br /&gt;
&lt;br /&gt;
===WxWidgets (2.8.3)===&lt;br /&gt;
&lt;br /&gt;
* Download [http://www.wxwidgets.org/downloads/ wxAll].&lt;br /&gt;
* Edit '''wxWidgets-2.8.3\include\wx\msw\setup0.h''' and '''wxWidgets-2.8.3\include\wx\univ\setup.h''' to change from '''#define wxUSE_GLCANVAS 0''' to '''#define wxUSE_GLCANVAS 1'''.&lt;br /&gt;
* Build '''wxWidgets-2.8.3\build\msw\wx.dsw'''&lt;br /&gt;
* More unknown changes???&lt;br /&gt;
&lt;br /&gt;
===WxWidgets (2.6.4)===&lt;br /&gt;
&lt;br /&gt;
* Download [http://www.wxwidgets.org/downloads/ wxAll].&lt;br /&gt;
* Edit '''wxWidgets-2.6.4\include\wx\msw\setup.h''' and '''wxWidgets-2.6.4\include\wx\univ\setup.h''' to change from '''#define wxUSE_GLCANVAS 0''' to '''#define wxUSE_GLCANVAS 1'''.&lt;br /&gt;
* Build '''wxWidgets-2.6.4\build\msw\wx.dsw'''&lt;br /&gt;
&lt;br /&gt;
===WxWidgets (less than 2.6.4)===&lt;br /&gt;
&lt;br /&gt;
Because of issues I had compiling wxWidgets properly, I'm going to go into more depth for using Visual Studio 7.1 or 8.0 to do so. (Jouninkomiko 05-20-2006)&lt;br /&gt;
&lt;br /&gt;
* Because the editor uses the wxGLCanvas, open include/msvc/wx/setup.h, and change the define for wxUSE_GLCANVAS from 0 to 1.&lt;br /&gt;
** Within the src/wxWindows.dsw solution you'll find this setting inside the wxWindows project, under Headers/Setup/setup.h&lt;br /&gt;
&lt;br /&gt;
==On Windows:==&lt;br /&gt;
* Open src/wxWindows.dsw and batch build all the Debug and Release configurations  (but not the unicode or the dll ones)&lt;br /&gt;
** This is according to wxWidget's wiki, but ScriptKid got it to work without this step, so you might not need to do it&lt;br /&gt;
* Open build/msw/wx.dsw, and batch build all the Debug and Release configurations (but not the unicode or the dll ones)&lt;br /&gt;
* If it hasn't been done so already, add include/msvc and include to the include build paths and lib/vc_lib to the library paths in Visual Studio.&lt;br /&gt;
&lt;br /&gt;
==On Linux:==&lt;br /&gt;
* Enter ./configure --with-opengl --enable-unicode&lt;br /&gt;
* Enter make&lt;br /&gt;
* Enter make install&lt;br /&gt;
&lt;br /&gt;
=== Setup the editor ===&lt;br /&gt;
This topic explains how to get and setup the editor from sources.&lt;br /&gt;
&lt;br /&gt;
==== Checkout ====&lt;br /&gt;
If you use a non-command line utility such as TortoiseSVN, you can choose one of these URLs to respectively checkout the HEAD or one of the stable branches.&lt;br /&gt;
 http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/trunk&lt;br /&gt;
 http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/branches/v-0-4-1&lt;br /&gt;
 http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/branches/before_wxwidgets&lt;br /&gt;
&lt;br /&gt;
Or, from the command line (same order):&lt;br /&gt;
 svn co http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/trunk MyEditorFolder&lt;br /&gt;
 svn co http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/branches/v-0-4-1 MyEditorFolder&lt;br /&gt;
 svn co http'''s'''://crayzedsgui.svn.sourceforge.net/svnroot/crayzedsgui/CELayoutEditor/branches/before_wxwidgets MyEditorFolder&lt;br /&gt;
&lt;br /&gt;
Retreiving is always &amp;quot;anonymous&amp;quot;, so it should work immediately.&lt;br /&gt;
&lt;br /&gt;
==== Compile ====&lt;br /&gt;
&lt;br /&gt;
On windows:&lt;br /&gt;
* Open vc++6/CELayoutEditor.dsw (VS6) or vc++6/CELayoutEditor.sln (VS7.1). Conversions should happen automatically when opening on newer versions. Make sure that you add the directories 'wxWidgets-x.x.x\include' and 'wxWidgets-x.x.x\include\msvc' to your Include Directories, and 'wxWidgets-x.x.x\lib\vc_lib' to your Library Directories.&lt;br /&gt;
* Also add CEGUI-0.5.0 to the project include folders.&lt;br /&gt;
* Also add CEGUI-0.5.0\include to the project include folders.&lt;br /&gt;
* Build either Debug or Release.&lt;br /&gt;
&lt;br /&gt;
On Linux:&lt;br /&gt;
* Enter ./bootstrap&lt;br /&gt;
* Enter ./configure&lt;br /&gt;
* Enter make&lt;br /&gt;
* Enter make install&lt;br /&gt;
* Optionally set the CELAYOUTEDITOR_DATAPATH environment variable to point the editor to the correct 'datafiles' directory. If you do not set this variable, the editor will default to the location where it thinks the datafiles were installed (this will be typically be something like /usr/local/share/CELayoutEditor/datafiles). See the configuration file for additional details.&lt;br /&gt;
&lt;br /&gt;
Hopefully, we will have a mac-compatible project or makefile in the future as well, so watch this space! :-)&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

	<entry>
		<id>http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2732</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="http://cegui.org/wiki/index.php?title=News_Archive&amp;diff=2732"/>
				<updated>2007-11-06T13:42:58Z</updated>
		
		<summary type="html">&lt;p&gt;Fjeronimo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== New developments by ''' [[User:Scriptkid|Scriptkid]] 06th November 2007 ===&lt;br /&gt;
Starting a few weeks ago, new development is being done on CEGUI, mainly on its tools. User [[User:fjeronimo|fjeronimo]] has made some valuable modifications already. Besides that, we are moving through the Mantis list and verifying+fixing bugs. We will keep you up-to-date regarding these matters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b source packages by [[User:CrazyEddie|CrazyEddie]] 28th November 2006 ===&lt;br /&gt;
We have issued new versions of the 0.5.0 source packages - the previous ones were missing the files for the Microsoft Direct3D based renderer modules, the packages contain no other changes  Thanks go to dmail for raising this issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0b binary packages for Win32 by [[User:CrazyEddie|CrazyEddie]] 14th November 2006 ===&lt;br /&gt;
The Win32 binary dependency and SDK packages released on the 6th contained an inconsistency related to the SILLY library.  Today I have issued a new set of binary packages which have been fixed - the new version is known as 0.5.0b, and contains no other changes.  Many thanks to forum member vasmann for alerting me to the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Release of 0.5.0 stable by [[User:CrazyEddie|CrazyEddie]] 6th November 2006 ===&lt;br /&gt;
It has been almost a year in the making, but it is finally here!  The CEGUI development team is immensely proud to announce the release of Crazy Eddie's GUI System 0.5.0 - the first stable release of code in the 0.5.x series.&lt;br /&gt;
&lt;br /&gt;
There are pretty vast changes in this release from the previous stable (0.4.1) - many of these changes are breaking, so please agian review [[Release Notes 0.5.X]] to see details of most of these changes.&lt;br /&gt;
&lt;br /&gt;
This release consists of various files that you may need, depending on your usage of the system.  We are providing source packages, documentation packages, dependency packages, and binary SDK packages (for VC7.1 and VC8).&lt;br /&gt;
&lt;br /&gt;
To coincide with this release, we are also happy to announce a stable 0.1.0 release of Simple Image Loading LibrarY (SILLY), and the 0.5.0 release of the CELayoutEditor.  Please see the [[Downloads|downloads page]] for full details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== CEGUI 0.5.0 Release Candidate 2 by [[User:Dalfy|Dalfy]] 13 august 2006 ===&lt;br /&gt;
We are pleased to announce the second release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon. Check the download page. &lt;br /&gt;
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=== CEGUI 0.5.0 Release Candidate 1 by [[User:Dalfy|Dalfy]] 20 June 2006=== &lt;br /&gt;
We are pleased to announce the first release candidate of the 0.5 branches of CEGUI. There has been a lot of changes between 0.4.1 and 0.5.0. They are listed in [[Release Notes 0.5.X]]. Please have a try at it and help us get a final release soon by sending a lot of bug report in Mantis bug tracker. The download page for CEGUI-0.5.0-RC1 contains some typos but most link are already valid and mirrored on sourceforge. The link on the download page are going to be fixed during the day. &lt;br /&gt;
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For any question regarding this release you can use either the forum either irc. &lt;br /&gt;
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=== Migration to Subversion  by [[User:CrazyEddie|CrazyEddie]] 11:13, 3 April 2006 (PDT) ===&lt;br /&gt;
We have taken the decision to migrate the code for main CEGUI Mk-2 library and the CELayoutEditor tool from using the CVS revision control system, over to Subversion (SVN).  If you're using the stable releases, this will not affect you at all.  If you're using code out of some branch of CVS, then you will need to switch to SVN instead - we will not be maintaining both repositories.  You will find that for general usage, CVS and SVN are similar, and have similar commands.  For Windows users, we heartily recommend the use of [http://tortoisesvn.tigris.org/ TortoiseSVN].&lt;br /&gt;
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For full details of how to obtain the source code from the subversion repository, please see the page [[HOWTO: Obtain the library source from subversion]]&lt;br /&gt;
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All 'ceguiaddons' projects will continue to use CVS for revision control.&lt;br /&gt;
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=== Site Moved (again) ===&lt;br /&gt;
We have now moved the site back to the sourceforge servers, and made a few changes as to the way the site is handled in general - as you have probably noticed!&lt;br /&gt;
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Basically the main 'content' areas of the site are now entirely wiki based, and we also have a few other bits installed to handle certain requirements where the wiki is less suited to the task.&lt;br /&gt;
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The features of the new site are:&lt;br /&gt;
* Wiki based system for all main site content&lt;br /&gt;
* phpBB2 being used for community forums&lt;br /&gt;
* Coppermine based gallery&lt;br /&gt;
* Mantis for all bug and feature tracking&lt;br /&gt;
* Single, unified, log-in for all site areas&lt;/div&gt;</summary>
		<author><name>Fjeronimo</name></author>	</entry>

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