Difference between revisions of "Mpreisler TODO"
From CEGUI Wiki - Crazy Eddie's GUI System (Open Source)
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* Merge CoreWindowRenderer into CEGUI base and maybe some of the other CEGUI libs as well (?) | * Merge CoreWindowRenderer into CEGUI base and maybe some of the other CEGUI libs as well (?) | ||
* [22:02:55] mpreisler: Ident: we probably should add code examples to EventSet <br /> mpreisler how to bind a free function, class method, how to use it with boost::bind and C++ lambdas | * [22:02:55] mpreisler: Ident: we probably should add code examples to EventSet <br /> mpreisler how to bind a free function, class method, how to use it with boost::bind and C++ lambdas | ||
− | + | * [13:25:10] mpreisler Ident: we should do a better job at guessing paths in the sample browser though. I wanted to look into that | |
+ | * replace Vector2f, Vector3f and Quaternion with glm classes" | ||
== Done (good job!) == | == Done (good job!) == | ||
* Fix the PyCEGUI bindings for the PropertyDefinitions, PropertyLinkDefinitions, etc | * Fix the PyCEGUI bindings for the PropertyDefinitions, PropertyLinkDefinitions, etc |
Revision as of 11:34, 20 August 2014
Open Tasks
- Split OpenGL Renderer into OpenGL and OpenGL3 Renderer while sharing common files
- Merge all sample dlls of the SampleBrowser into a single executable
- Merge CoreWindowRenderer into CEGUI base and maybe some of the other CEGUI libs as well (?)
- [22:02:55] mpreisler: Ident: we probably should add code examples to EventSet
mpreisler how to bind a free function, class method, how to use it with boost::bind and C++ lambdas - [13:25:10] mpreisler Ident: we should do a better job at guessing paths in the sample browser though. I wanted to look into that
- replace Vector2f, Vector3f and Quaternion with glm classes"
Done (good job!)
- Fix the PyCEGUI bindings for the PropertyDefinitions, PropertyLinkDefinitions, etc