Difference between revisions of "MultiColumnList"
Crazyeddie (Talk | contribs) m (Reverted edit of Buba50, changed back to last version by Jamhap) |
(Quick and not complete update for CEGUI 0.5) |
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If you are familiar with the ''Listbox'' widget then the ''MultiColumnList'' will be a natural progression for you. The one thing you need to remember is that every column entry in the ''MultiColumnList'' will have its own instance of a ''ListboxItem'' or ''ListboxTextItem''. The ''MultiColumnList'' has some very nice features built directly into the widget. By default your users can: a) re-arrange the column display order; b) sort (Ascending and Descending) rows by a column; c) change the width of a column. These features can be disabled. | If you are familiar with the ''Listbox'' widget then the ''MultiColumnList'' will be a natural progression for you. The one thing you need to remember is that every column entry in the ''MultiColumnList'' will have its own instance of a ''ListboxItem'' or ''ListboxTextItem''. The ''MultiColumnList'' has some very nice features built directly into the widget. By default your users can: a) re-arrange the column display order; b) sort (Ascending and Descending) rows by a column; c) change the width of a column. These features can be disabled. | ||
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<pre> | <pre> | ||
// Get the CEGUI Window Manager | // Get the CEGUI Window Manager | ||
− | CEGUI::WindowManager | + | CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton(); |
// Create the CEGUI MultiColumnList window | // Create the CEGUI MultiColumnList window | ||
− | CEGUI::MultiColumnList *mListBox = | + | CEGUI::MultiColumnList *mListBox = static_cast<CEGUI::MultiColumnList *>(wmgr->createWindow("TaharezLook/MultiColumnList", "MyListBox")); |
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// Don't forget to add this window to another window and set its other properties | // Don't forget to add this window to another window and set its other properties | ||
// like position, size, etc. Use the methods you prefer. | // like position, size, etc. Use the methods you prefer. | ||
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mListBox->addColumn("Column3", 2, 0.25f); | mListBox->addColumn("Column3", 2, 0.25f); | ||
mListBox->addColumn("Column4", 3, 0.45f); | mListBox->addColumn("Column4", 3, 0.45f); | ||
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</pre> | </pre> | ||
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unsigned int mRow = mListBox->addRow(); | unsigned int mRow = mListBox->addRow(); | ||
− | // Remember, each column is a ' | + | // Remember, each column is a 'ListboxTextItem' so we need to |
// create a new instance for each column. | // create a new instance for each column. | ||
// Column1 | // Column1 | ||
− | // Create our ListboxTextItem instance | + | // Create our ListboxTextItem instance. |
− | CEGUI::ListboxTextItem* item = new CEGUI::ListboxTextItem( | + | CEGUI::ListboxTextItem* item = new CEGUI::ListboxTextItem(c1, 0); |
// Note that in 'setItem' we specify '0' for the index/column we want this | // Note that in 'setItem' we specify '0' for the index/column we want this | ||
// ListboxTextItem to be attached too. | // ListboxTextItem to be attached too. | ||
mListBox->setItem(item, 0, mRow); | mListBox->setItem(item, 0, mRow); | ||
// Should it be selected? I know this appears weird but yes you can have columns be | // Should it be selected? I know this appears weird but yes you can have columns be | ||
− | // selected or not selected. In other words, its not | + | // selected or not selected. In other words, its not Row based, its Column based |
− | // selection | + | // selection for more options and flexibility! |
item->setSelected(isSelected); | item->setSelected(isSelected); | ||
// Don't forget to set the selection brush or your item won't get highlighted. | // Don't forget to set the selection brush or your item won't get highlighted. | ||
− | item->setSelectionBrushImage( | + | item->setSelectionBrushImage( "TaharezLook", "MultiListSelectionBrush"); |
// You could attach some data to this column that is important to you by | // You could attach some data to this column that is important to you by | ||
// using the 'setUserData' function. Each column could point to a different | // using the 'setUserData' function. Each column could point to a different | ||
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// Column2 | // Column2 | ||
− | item = new CEGUI::ListboxTextItem( | + | item = new CEGUI::ListboxTextItem(c2, 0); |
mListBox->setItem(item, 1, mRow); | mListBox->setItem(item, 1, mRow); | ||
item->setSelected(isSelected); | item->setSelected(isSelected); | ||
− | item->setSelectionBrushImage( | + | item->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush"); |
// Column3 | // Column3 | ||
− | item = new CEGUI::ListboxTextItem( | + | item = new CEGUI::ListboxTextItem(c3, 0); |
mListBox->setItem(item, 2, mRow); | mListBox->setItem(item, 2, mRow); | ||
item->setSelected(isSelected); | item->setSelected(isSelected); | ||
− | item->setSelectionBrushImage( | + | item->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush"); |
//Column4 | //Column4 | ||
− | item = new CEGUI::ListboxTextItem( | + | item = new CEGUI::ListboxTextItem(c4, 0); |
mListBox->setItem(item, 3, mRow); | mListBox->setItem(item, 3, mRow); | ||
item->setSelected(isSelected); | item->setSelected(isSelected); | ||
− | item->setSelectionBrushImage( | + | item->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush"); |
} // addListboxItem | } // addListboxItem | ||
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− | + | Somewhere in your code, call the ''addListboxItem'' function like this: | |
<pre> | <pre> | ||
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'''At least one column is required.''' You '''must''' have defined at least one column using the ''addColumn()'' method or you will get an error when you attempt to insert a row using the ''addRow()'' funtion. | '''At least one column is required.''' You '''must''' have defined at least one column using the ''addColumn()'' method or you will get an error when you attempt to insert a row using the ''addRow()'' funtion. | ||
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'''Drag and Drop.''' As of version 0.4.0 you can not use the CEGUI Drag and Drop feature with ''ListboxTextItem''. Drag and Drop only works with ''Window'' based widgets right now. | '''Drag and Drop.''' As of version 0.4.0 you can not use the CEGUI Drag and Drop feature with ''ListboxTextItem''. Drag and Drop only works with ''Window'' based widgets right now. |
Revision as of 22:39, 5 April 2008
If you are familiar with the Listbox widget then the MultiColumnList will be a natural progression for you. The one thing you need to remember is that every column entry in the MultiColumnList will have its own instance of a ListboxItem or ListboxTextItem. The MultiColumnList has some very nice features built directly into the widget. By default your users can: a) re-arrange the column display order; b) sort (Ascending and Descending) rows by a column; c) change the width of a column. These features can be disabled.
API References: MultiColumnList ListboxItem ListboxTextItem WindowManager
Please note that the following example source code was gleaned and edited from project specific code so there may be some syntax errors.
Creating the MultiColumnList in code
Take a look at this code on how we create the MultiColumnList window:
// Get the CEGUI Window Manager CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton(); // Create the CEGUI MultiColumnList window CEGUI::MultiColumnList *mListBox = static_cast<CEGUI::MultiColumnList *>(wmgr->createWindow("TaharezLook/MultiColumnList", "MyListBox")); // Don't forget to add this window to another window and set its other properties // like position, size, etc. Use the methods you prefer. mListBox->setPosition( CEGUI::Point(0.05f, 0.1f) ); mListBox->setSize( CEGUI::Size(0.90f, 0.80f) ); // mSomeWindow->addChild(mListBox); // Set the users selection ability mListBox->setSelectionMode(CEGUI::MultiColumnList::SelectionMode::RowMultiple); // Add some column headers mListBox->addColumn("Column1", 0, 0.10f); mListBox->addColumn("Column2", 1, 0.25f); mListBox->addColumn("Column3", 2, 0.25f); mListBox->addColumn("Column4", 3, 0.45f);
Adding Data
Now, lets create a method to add data to our MultiColumnList. Review this code:
void addListboxItem(char *c1, char *c2, char *c3, char *c4, bool isSelected) { // First, we need to add a new row to the Listbox // mListBox is from the above code, its a class global pointer in my code. // If you want, you can singleton() the Listbox or pass the pointer to this function. unsigned int mRow = mListBox->addRow(); // Remember, each column is a 'ListboxTextItem' so we need to // create a new instance for each column. // Column1 // Create our ListboxTextItem instance. CEGUI::ListboxTextItem* item = new CEGUI::ListboxTextItem(c1, 0); // Note that in 'setItem' we specify '0' for the index/column we want this // ListboxTextItem to be attached too. mListBox->setItem(item, 0, mRow); // Should it be selected? I know this appears weird but yes you can have columns be // selected or not selected. In other words, its not Row based, its Column based // selection for more options and flexibility! item->setSelected(isSelected); // Don't forget to set the selection brush or your item won't get highlighted. item->setSelectionBrushImage( "TaharezLook", "MultiListSelectionBrush"); // You could attach some data to this column that is important to you by // using the 'setUserData' function. Each column could point to a different // user data source or the same user data source, or nothing at all. // item->setUserData(MyPointerToSomeData); // Column2 item = new CEGUI::ListboxTextItem(c2, 0); mListBox->setItem(item, 1, mRow); item->setSelected(isSelected); item->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush"); // Column3 item = new CEGUI::ListboxTextItem(c3, 0); mListBox->setItem(item, 2, mRow); item->setSelected(isSelected); item->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush"); //Column4 item = new CEGUI::ListboxTextItem(c4, 0); mListBox->setItem(item, 3, mRow); item->setSelected(isSelected); item->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush"); } // addListboxItem
Somewhere in your code, call the addListboxItem function like this:
... addListboxItem("Item1 Col1", "Item1 Col2", "Item1 Col3", "Item1 Col4", true); addListboxItem("Item2 Col1", "Item2 Col2", "Item2 Col3", "Item2 Col4", false); addListboxItem("Item3 Col1", "Item3 Col2", "Item3 Col3", "Item3 Col4", false); addListboxItem("Item4 Col1", "Item4 Col2", "Item4 Col3", "Item4 Col4", true); ...
You will note that in the above source code I have specified two rows to be highlighted. This is possible because of the
mListBox->setSelectionMode(CEGUI::MultiColumnList::SelectionMode::RowMultiple);
statement from above. Review the API documentation about the setSelectionMode. You can make it single row based or column based.
Program this and give it a try. When you run your program don't forget to re-arrange the column order (drag and drop the column header), resize columns and double click a column header to sort the rows via the clicked column.
Other Notable Items
At least one column is required. You must have defined at least one column using the addColumn() method or you will get an error when you attempt to insert a row using the addRow() funtion.
Drag and Drop. As of version 0.4.0 you can not use the CEGUI Drag and Drop feature with ListboxTextItem. Drag and Drop only works with Window based widgets right now.