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<table><td>Crazy Eddie's GUI System is a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!</td><td><galrand></galrand></td></table>
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'''To edit this wiki or to contribute to this site, you must be a registered on our [http://www.cegui.org.uk/phpBB2/index.php forums]'''
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Revision as of 10:05, 16 July 2006

Welcome to Crazy Eddie's GUI System

Crazy Eddie's GUI System is a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!<galrand></galrand>

To edit this wiki or to contribute to this site, you must be a registered on our forums

Downloading and Installing

Working with CEGUI

  • Tutorials: All tutorials to help you getting started with CEGUI
  • HOW-TO Series: How to deal with a specific feature of CEGUI
  • Articles: Some more advanced material on using CEGUI
  • CodeSnippets: chunk of code collection

CEGUI for Content Creators

Community Projects

Official References

  • Manual: Official CEGUI Manual (We are going to create it after 0.5 release)
  • API Reference: Online doxygen manual for the lastest stable release (0.4.1)
  • CEGUI 0.5.0-RC1: Online doxygen manual for CEGUI 0.5 first release candidate (0.5.0-RC1)
  • SILLY 0.1.0-RC1: Online doxygen manual for SILLY 0.1 first release candidate (0.1.0-RC1)
  • []: Falagard skining documentation

Project

CEGUI Release, roadmap and porting notes

Current Releases




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