Difference between revisions of "Build configuration for Irrlicht"
From CEGUI Wiki - Crazy Eddie's GUI System (Open Source)
								
												
				|  (Created page with 'To compile (for example) CEGUI DLLs and library files to work with Irrlicht 1.7.1 version of or above, follow the instructions in the [[http://www.cegui.org.uk/docs/current/|main…') | |||
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| − | To compile (for example) CEGUI DLLs and library files to work with Irrlicht 1.7.1 version  | + | <b>Windows MSVC++ 2005/2008 users:</b> | 
| + | |||
| + | To compile (for example) CEGUI DLLs and library files to work with Irrlicht 1.7.1 version or above, follow the instructions in the [[http://www.cegui.org.uk/docs/current/|main docs]] on downloading the source, then: | ||
| * Change these options in config.lua: | * Change these options in config.lua: | ||
| <b>IRRLICHT_PATHS</b> = { "../irrlicht-1.7.1", "include", "../lib/Win32-visualstudio" }<br> | <b>IRRLICHT_PATHS</b> = { "../irrlicht-1.7.1", "include", "../lib/Win32-visualstudio" }<br> | ||
| + | (<i><b>note:</b></i> this assumes you have Irrlicht 1.7.1 in the same directory as your Irrlicht SDK/source. For example, "C:/mygame/CEGUI-SDK-0.7.1-vc9" and "C:/mygame/irrlicht-1.7.1") | ||
| <b>CEGUI_IRR_SDK_VERSION</b> = 16<br> | <b>CEGUI_IRR_SDK_VERSION</b> = 16<br> | ||
| <b>IRRLICHT_RENDERER</b> = true | <b>IRRLICHT_RENDERER</b> = true | ||
| Line 9: | Line 12: | ||
| * Copy these from CEGUI-0.7.1/bin and CEGUI-0.7.1\lib to the SDK bin and lib files. | * Copy these from CEGUI-0.7.1/bin and CEGUI-0.7.1\lib to the SDK bin and lib files. | ||
| * Compile your program. | * Compile your program. | ||
| + | |||
| + | * With slight changes in the instruction and options, the same compilation method applies to Mac/Linux/GCC users, or even other graphics engine users. | ||
Revision as of 19:54, 15 March 2010
Windows MSVC++ 2005/2008 users:
To compile (for example) CEGUI DLLs and library files to work with Irrlicht 1.7.1 version or above, follow the instructions in the [docs] on downloading the source, then:
- Change these options in config.lua:
IRRLICHT_PATHS = { "../irrlicht-1.7.1", "include", "../lib/Win32-visualstudio" }
(note: this assumes you have Irrlicht 1.7.1 in the same directory as your Irrlicht SDK/source. For example, "C:/mygame/CEGUI-SDK-0.7.1-vc9" and "C:/mygame/irrlicht-1.7.1")
CEGUI_IRR_SDK_VERSION = 16
IRRLICHT_RENDERER = true
- Run build_vs2005.bat / build_vs2008.bat.
- Compile both the LIB and DLL versions of "CEGUIBase.dll" and "CEGUIIrrlichtRenderer.dll" with MSVC++ 2005/2008.
- Copy these from CEGUI-0.7.1/bin and CEGUI-0.7.1\lib to the SDK bin and lib files.
- Compile your program.
- With slight changes in the instruction and options, the same compilation method applies to Mac/Linux/GCC users, or even other graphics engine users.

